botw/src/Game/AI/Action/actionEventSetCharaMainLigh...

33 lines
895 B
C++

#include "Game/AI/Action/actionEventSetCharaMainLightScale.h"
namespace uking::action {
EventSetCharaMainLightScale::EventSetCharaMainLightScale(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EventSetCharaMainLightScale::~EventSetCharaMainLightScale() = default;
bool EventSetCharaMainLightScale::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventSetCharaMainLightScale::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void EventSetCharaMainLightScale::leave_() {
ksys::act::ai::Action::leave_();
}
void EventSetCharaMainLightScale::loadParams_() {
getDynamicParam(&mRscale_d, "Rscale");
getDynamicParam(&mGscale_d, "Gscale");
getDynamicParam(&mBscale_d, "Bscale");
}
void EventSetCharaMainLightScale::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action