mirror of https://github.com/zeldaret/botw.git
31 lines
586 B
C++
31 lines
586 B
C++
#include "Game/AI/Action/actionFlyMove.h"
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namespace uking::action {
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FlyMove::FlyMove(const InitArg& arg) : FlyMoveBase(arg) {}
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FlyMove::~FlyMove() = default;
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bool FlyMove::init_(sead::Heap* heap) {
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return FlyMoveBase::init_(heap);
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}
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void FlyMove::enter_(ksys::act::ai::InlineParamPack* params) {
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FlyMoveBase::enter_(params);
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}
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void FlyMove::leave_() {
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FlyMoveBase::leave_();
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}
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void FlyMove::loadParams_() {
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FlyMoveBase::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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}
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void FlyMove::calc_() {
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FlyMoveBase::calc_();
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}
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} // namespace uking::action
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