botw/src/Game/AI/Action/actionFlyMove.cpp

31 lines
586 B
C++

#include "Game/AI/Action/actionFlyMove.h"
namespace uking::action {
FlyMove::FlyMove(const InitArg& arg) : FlyMoveBase(arg) {}
FlyMove::~FlyMove() = default;
bool FlyMove::init_(sead::Heap* heap) {
return FlyMoveBase::init_(heap);
}
void FlyMove::enter_(ksys::act::ai::InlineParamPack* params) {
FlyMoveBase::enter_(params);
}
void FlyMove::leave_() {
FlyMoveBase::leave_();
}
void FlyMove::loadParams_() {
FlyMoveBase::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void FlyMove::calc_() {
FlyMoveBase::calc_();
}
} // namespace uking::action