botw/src/Game/AI/Action/actionForceMarkPosition.cpp

18 lines
448 B
C++

#include "Game/AI/Action/actionForceMarkPosition.h"
namespace uking::action {
ForceMarkPosition::ForceMarkPosition(const InitArg& arg) : ksys::act::ai::Action(arg) {}
ForceMarkPosition::~ForceMarkPosition() = default;
bool ForceMarkPosition::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ForceMarkPosition::loadParams_() {
getDynamicParam(&mPinColorIdx_d, "PinColorIdx");
}
} // namespace uking::action