mirror of https://github.com/zeldaret/botw.git
31 lines
600 B
C++
31 lines
600 B
C++
#include "Game/AI/Action/actionForkHopInAir.h"
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namespace uking::action {
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ForkHopInAir::ForkHopInAir(const InitArg& arg) : Fork(arg) {}
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ForkHopInAir::~ForkHopInAir() = default;
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bool ForkHopInAir::init_(sead::Heap* heap) {
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return Fork::init_(heap);
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}
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void ForkHopInAir::enter_(ksys::act::ai::InlineParamPack* params) {
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Fork::enter_(params);
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}
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void ForkHopInAir::leave_() {
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Fork::leave_();
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}
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void ForkHopInAir::loadParams_() {
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Fork::loadParams_();
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getStaticParam(&mHopHeight_s, "HopHeight");
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}
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void ForkHopInAir::calc_() {
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Fork::calc_();
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}
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} // namespace uking::action
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