botw/src/Game/AI/Action/actionForkMoveDistanceCheck...

31 lines
798 B
C++

#include "Game/AI/Action/actionForkMoveDistanceCheckByDistance.h"
namespace uking::action {
ForkMoveDistanceCheckByDistance::ForkMoveDistanceCheckByDistance(const InitArg& arg) : Fork(arg) {}
ForkMoveDistanceCheckByDistance::~ForkMoveDistanceCheckByDistance() = default;
bool ForkMoveDistanceCheckByDistance::init_(sead::Heap* heap) {
return Fork::init_(heap);
}
void ForkMoveDistanceCheckByDistance::enter_(ksys::act::ai::InlineParamPack* params) {
Fork::enter_(params);
}
void ForkMoveDistanceCheckByDistance::leave_() {
Fork::leave_();
}
void ForkMoveDistanceCheckByDistance::loadParams_() {
Fork::loadParams_();
getStaticParam(&mIsCheckOnlyXZ_s, "IsCheckOnlyXZ");
}
void ForkMoveDistanceCheckByDistance::calc_() {
Fork::calc_();
}
} // namespace uking::action