botw/src/Game/AI/Action/actionGuardJust.cpp

30 lines
600 B
C++

#include "Game/AI/Action/actionGuardJust.h"
namespace uking::action {
GuardJust::GuardJust(const InitArg& arg) : OnetimeStopASPlay(arg) {}
GuardJust::~GuardJust() = default;
bool GuardJust::init_(sead::Heap* heap) {
return OnetimeStopASPlay::init_(heap);
}
void GuardJust::enter_(ksys::act::ai::InlineParamPack* params) {
OnetimeStopASPlay::enter_(params);
}
void GuardJust::leave_() {
OnetimeStopASPlay::leave_();
}
void GuardJust::loadParams_() {
OnetimeStopASPlay::loadParams_();
}
void GuardJust::calc_() {
OnetimeStopASPlay::calc_();
}
} // namespace uking::action