botw/src/Game/AI/Action/actionHideBarrelCarried.cpp

31 lines
668 B
C++

#include "Game/AI/Action/actionHideBarrelCarried.h"
namespace uking::action {
HideBarrelCarried::HideBarrelCarried(const InitArg& arg) : Carried(arg) {}
HideBarrelCarried::~HideBarrelCarried() = default;
bool HideBarrelCarried::init_(sead::Heap* heap) {
return Carried::init_(heap);
}
void HideBarrelCarried::enter_(ksys::act::ai::InlineParamPack* params) {
Carried::enter_(params);
}
void HideBarrelCarried::leave_() {
Carried::leave_();
}
void HideBarrelCarried::loadParams_() {
Carried::loadParams_();
getStaticParam(&mCutLength_s, "CutLength");
}
void HideBarrelCarried::calc_() {
Carried::calc_();
}
} // namespace uking::action