mirror of https://github.com/zeldaret/botw.git
31 lines
668 B
C++
31 lines
668 B
C++
#include "Game/AI/Action/actionHideBarrelCarried.h"
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namespace uking::action {
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HideBarrelCarried::HideBarrelCarried(const InitArg& arg) : Carried(arg) {}
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HideBarrelCarried::~HideBarrelCarried() = default;
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bool HideBarrelCarried::init_(sead::Heap* heap) {
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return Carried::init_(heap);
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}
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void HideBarrelCarried::enter_(ksys::act::ai::InlineParamPack* params) {
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Carried::enter_(params);
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}
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void HideBarrelCarried::leave_() {
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Carried::leave_();
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}
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void HideBarrelCarried::loadParams_() {
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Carried::loadParams_();
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getStaticParam(&mCutLength_s, "CutLength");
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}
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void HideBarrelCarried::calc_() {
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Carried::calc_();
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}
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} // namespace uking::action
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