botw/src/Game/AI/Action/actionHorseRide.cpp

31 lines
702 B
C++

#include "Game/AI/Action/actionHorseRide.h"
namespace uking::action {
HorseRide::HorseRide(const InitArg& arg) : ksys::act::ai::Action(arg) {}
HorseRide::~HorseRide() = default;
bool HorseRide::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void HorseRide::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void HorseRide::leave_() {
ksys::act::ai::Action::leave_();
}
void HorseRide::loadParams_() {
getStaticParam(&mUpperBodyASSlot_s, "UpperBodyASSlot");
getStaticParam(&mLowerBodyASSlot_s, "LowerBodyASSlot");
}
void HorseRide::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action