botw/src/Game/AI/Action/actionHorseRideCommandBase.cpp

30 lines
710 B
C++

#include "Game/AI/Action/actionHorseRideCommandBase.h"
namespace uking::action {
HorseRideCommandBase::HorseRideCommandBase(const InitArg& arg) : HorseRideLookWait(arg) {}
HorseRideCommandBase::~HorseRideCommandBase() = default;
bool HorseRideCommandBase::init_(sead::Heap* heap) {
return HorseRideLookWait::init_(heap);
}
void HorseRideCommandBase::enter_(ksys::act::ai::InlineParamPack* params) {
HorseRideLookWait::enter_(params);
}
void HorseRideCommandBase::leave_() {
HorseRideLookWait::leave_();
}
void HorseRideCommandBase::loadParams_() {
HorseRideLookWait::loadParams_();
}
void HorseRideCommandBase::calc_() {
HorseRideLookWait::calc_();
}
} // namespace uking::action