botw/src/Game/AI/Action/actionLevelFlyMove.cpp

29 lines
624 B
C++

#include "Game/AI/Action/actionLevelFlyMove.h"
namespace uking::action {
LevelFlyMove::LevelFlyMove(const InitArg& arg) : LevelFlyMoveBase(arg) {}
bool LevelFlyMove::init_(sead::Heap* heap) {
return LevelFlyMoveBase::init_(heap);
}
void LevelFlyMove::enter_(ksys::act::ai::InlineParamPack* params) {
LevelFlyMoveBase::enter_(params);
}
void LevelFlyMove::leave_() {
LevelFlyMoveBase::leave_();
}
void LevelFlyMove::loadParams_() {
LevelFlyMoveBase::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void LevelFlyMove::calc_() {
LevelFlyMoveBase::calc_();
}
} // namespace uking::action