botw/src/Game/AI/Action/actionNavMeshFly.cpp

31 lines
628 B
C++

#include "Game/AI/Action/actionNavMeshFly.h"
namespace uking::action {
NavMeshFly::NavMeshFly(const InitArg& arg) : NavMeshAction(arg) {}
NavMeshFly::~NavMeshFly() = default;
bool NavMeshFly::init_(sead::Heap* heap) {
return NavMeshAction::init_(heap);
}
void NavMeshFly::enter_(ksys::act::ai::InlineParamPack* params) {
NavMeshAction::enter_(params);
}
void NavMeshFly::leave_() {
NavMeshAction::leave_();
}
void NavMeshFly::loadParams_() {
NavMeshAction::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void NavMeshFly::calc_() {
NavMeshAction::calc_();
}
} // namespace uking::action