mirror of https://github.com/zeldaret/botw.git
31 lines
628 B
C++
31 lines
628 B
C++
#include "Game/AI/Action/actionNavMeshFly.h"
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namespace uking::action {
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NavMeshFly::NavMeshFly(const InitArg& arg) : NavMeshAction(arg) {}
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NavMeshFly::~NavMeshFly() = default;
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bool NavMeshFly::init_(sead::Heap* heap) {
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return NavMeshAction::init_(heap);
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}
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void NavMeshFly::enter_(ksys::act::ai::InlineParamPack* params) {
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NavMeshAction::enter_(params);
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}
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void NavMeshFly::leave_() {
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NavMeshAction::leave_();
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}
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void NavMeshFly::loadParams_() {
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NavMeshAction::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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}
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void NavMeshFly::calc_() {
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NavMeshAction::calc_();
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}
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} // namespace uking::action
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