botw/src/Game/AI/Action/actionNavMeshGuardRun.h

18 lines
377 B
C++

#pragma once
#include "Game/AI/Action/actionNavMeshAction.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class NavMeshGuardRun : public NavMeshAction {
SEAD_RTTI_OVERRIDE(NavMeshGuardRun, NavMeshAction)
public:
explicit NavMeshGuardRun(const InitArg& arg);
~NavMeshGuardRun() override;
protected:
};
} // namespace uking::action