botw/src/Game/AI/Action/actionOpenItemMenu.cpp

18 lines
407 B
C++

#include "Game/AI/Action/actionOpenItemMenu.h"
namespace uking::action {
OpenItemMenu::OpenItemMenu(const InitArg& arg) : ksys::act::ai::Action(arg) {}
OpenItemMenu::~OpenItemMenu() = default;
bool OpenItemMenu::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void OpenItemMenu::loadParams_() {
getDynamicParam(&mMenuType_d, "MenuType");
}
} // namespace uking::action