botw/src/Game/AI/Action/actionRemoveSensor.cpp

30 lines
674 B
C++

#include "Game/AI/Action/actionRemoveSensor.h"
namespace uking::action {
RemoveSensor::RemoveSensor(const InitArg& arg) : ksys::act::ai::Action(arg) {}
RemoveSensor::~RemoveSensor() = default;
bool RemoveSensor::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void RemoveSensor::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void RemoveSensor::leave_() {
ksys::act::ai::Action::leave_();
}
void RemoveSensor::loadParams_() {
getStaticParam(&mAddSensorOnLeave_s, "AddSensorOnLeave");
}
void RemoveSensor::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action