botw/src/Game/AI/Action/actionShutterClose.cpp

33 lines
730 B
C++

#include "Game/AI/Action/actionShutterClose.h"
namespace uking::action {
ShutterClose::ShutterClose(const InitArg& arg) : ActionEx(arg) {}
ShutterClose::~ShutterClose() = default;
bool ShutterClose::init_(sead::Heap* heap) {
return ActionEx::init_(heap);
}
void ShutterClose::enter_(ksys::act::ai::InlineParamPack* params) {
ActionEx::enter_(params);
}
void ShutterClose::leave_() {
ActionEx::leave_();
}
void ShutterClose::loadParams_() {
getStaticParam(&mASName_s, "ASName");
getMapUnitParam(&mMoveAxis_m, "MoveAxis");
getMapUnitParam(&mMoveDis_m, "MoveDis");
getMapUnitParam(&mMoveSpeed_m, "MoveSpeed");
}
void ShutterClose::calc_() {
ActionEx::calc_();
}
} // namespace uking::action