botw/src/Game/AI/Action/actionSimpleMessageDialogCt...

30 lines
787 B
C++

#include "Game/AI/Action/actionSimpleMessageDialogCtrl.h"
namespace uking::action {
SimpleMessageDialogCtrl::SimpleMessageDialogCtrl(const InitArg& arg) : ksys::act::ai::Action(arg) {}
SimpleMessageDialogCtrl::~SimpleMessageDialogCtrl() = default;
bool SimpleMessageDialogCtrl::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SimpleMessageDialogCtrl::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void SimpleMessageDialogCtrl::leave_() {
ksys::act::ai::Action::leave_();
}
void SimpleMessageDialogCtrl::loadParams_() {
getAITreeVariable(&mSimpleDialogUnit_a, "SimpleDialogUnit");
}
void SimpleMessageDialogCtrl::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action