botw/src/Game/AI/Action/actionWaitWhileCreatingOwne...

29 lines
765 B
C++

#include "Game/AI/Action/actionWaitWhileCreatingOwnedHorse.h"
namespace uking::action {
WaitWhileCreatingOwnedHorse::WaitWhileCreatingOwnedHorse(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
WaitWhileCreatingOwnedHorse::~WaitWhileCreatingOwnedHorse() = default;
bool WaitWhileCreatingOwnedHorse::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void WaitWhileCreatingOwnedHorse::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void WaitWhileCreatingOwnedHorse::leave_() {
ksys::act::ai::Action::leave_();
}
void WaitWhileCreatingOwnedHorse::loadParams_() {}
void WaitWhileCreatingOwnedHorse::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action