mirror of https://github.com/zeldaret/botw.git
21 lines
549 B
C++
21 lines
549 B
C++
#include "Game/AI/Action/actionWarpMyHorse.h"
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namespace uking::action {
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WarpMyHorse::WarpMyHorse(const InitArg& arg) : ksys::act::ai::Action(arg) {}
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WarpMyHorse::~WarpMyHorse() = default;
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bool WarpMyHorse::init_(sead::Heap* heap) {
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return ksys::act::ai::Action::init_(heap);
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}
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void WarpMyHorse::loadParams_() {
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getDynamicParam(&mPositionX_d, "PositionX");
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getDynamicParam(&mPositionY_d, "PositionY");
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getDynamicParam(&mPositionZ_d, "PositionZ");
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getDynamicParam(&mDirection_d, "Direction");
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}
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} // namespace uking::action
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