mirror of https://github.com/zeldaret/botw.git
32 lines
740 B
C++
32 lines
740 B
C++
#include "Game/AI/Action/actionWillBallAttack.h"
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namespace uking::action {
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WillBallAttack::WillBallAttack(const InitArg& arg) : WillBallAction(arg) {}
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WillBallAttack::~WillBallAttack() = default;
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bool WillBallAttack::init_(sead::Heap* heap) {
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return WillBallAction::init_(heap);
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}
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void WillBallAttack::enter_(ksys::act::ai::InlineParamPack* params) {
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WillBallAction::enter_(params);
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}
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void WillBallAttack::leave_() {
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WillBallAction::leave_();
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}
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void WillBallAttack::loadParams_() {
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WillBallAction::loadParams_();
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getStaticParam(&mReactionLevel_s, "ReactionLevel");
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getStaticParam(&mIsAbleGuard_s, "IsAbleGuard");
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}
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void WillBallAttack::calc_() {
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WillBallAction::calc_();
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}
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} // namespace uking::action
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