mirror of https://github.com/zeldaret/botw.git
32 lines
706 B
C++
32 lines
706 B
C++
#include "Game/AI/Action/actionWizzrobeTurn.h"
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namespace uking::action {
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WizzrobeTurn::WizzrobeTurn(const InitArg& arg) : HoverTurn(arg) {}
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WizzrobeTurn::~WizzrobeTurn() = default;
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bool WizzrobeTurn::init_(sead::Heap* heap) {
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return HoverTurn::init_(heap);
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}
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void WizzrobeTurn::enter_(ksys::act::ai::InlineParamPack* params) {
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HoverTurn::enter_(params);
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}
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void WizzrobeTurn::leave_() {
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HoverTurn::leave_();
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}
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void WizzrobeTurn::loadParams_() {
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HoverTurn::loadParams_();
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getStaticParam(&mIsWaitASFinish_s, "IsWaitASFinish");
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getStaticParam(&mSucEndWithASFinish_s, "SucEndWithASFinish");
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}
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void WizzrobeTurn::calc_() {
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HoverTurn::calc_();
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}
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} // namespace uking::action
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