botw/src/Game/AI/Action/actionXLinkEventFadeAction.cpp

19 lines
510 B
C++

#include "Game/AI/Action/actionXLinkEventFadeAction.h"
namespace uking::action {
XLinkEventFadeAction::XLinkEventFadeAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
XLinkEventFadeAction::~XLinkEventFadeAction() = default;
bool XLinkEventFadeAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void XLinkEventFadeAction::loadParams_() {
getDynamicParam(&mELinkKey_d, "ELinkKey");
getDynamicParam(&mSLinkKey_d, "SLinkKey");
}
} // namespace uking::action