botw/src/Game/AI/Query/queryCompareGameDataInt.h

24 lines
575 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiQuery.h"
namespace uking::query {
class CompareGameDataInt : public ksys::act::ai::Query {
SEAD_RTTI_OVERRIDE(CompareGameDataInt, Query)
public:
explicit CompareGameDataInt(const InitArg& arg);
~CompareGameDataInt() override;
int doQuery() override;
void loadParams() override;
void loadParams(const evfl::QueryArg& arg) override;
protected:
sead::SafeString mGameDataIntName_A{};
sead::SafeString mGameDataIntName_B{};
sead::SafeString mOperator{};
};
} // namespace uking::query