botw/src/Game/AI/Query/queryCountFlag4.h

26 lines
628 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiQuery.h"
namespace uking::query {
class CountFlag4 : public ksys::act::ai::Query {
SEAD_RTTI_OVERRIDE(CountFlag4, Query)
public:
explicit CountFlag4(const InitArg& arg);
~CountFlag4() override;
int doQuery() override;
void loadParams() override;
void loadParams(const evfl::QueryArg& arg) override;
protected:
sead::SafeString mGameDataFlagNo0{};
sead::SafeString mGameDataFlagNo1{};
sead::SafeString mGameDataFlagNo2{};
sead::SafeString mGameDataFlagNo3{};
sead::SafeString mGameDataFlagNo4{};
};
} // namespace uking::query