* Lots of code_80071F00 matches
Also removed a bunch of fake variables related to the object list.
Also gave names to some of the members of the object list type
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Make adjustments to the Mario Raceway course file
Added quotes in "*.mk" to the find command for finding the .mk files.
* Make adjustments to the Choco Mountain course file
* Make adjustments to the Frappe Snowland course file
* Make adjustments to the Toad's Turnpike course file
* Make adjustments to the Moo Moo Farm course file
* Make adjustments to the Luigi Raceway course file
* Make adjustments to the Koopa Troopa Beach course file
* Make adjustments to the Kalimari Desert course file
* Make adjustments to the Bowser's Castle course file
* Make adjustements to the Wario Stadium course file
* Make adjustments to the Sherbet Land course file
* Make adjustments to the Royal Raceway course file
* Make adjustments to the Banshee Boardwalk course file
* Make adjustments to the Yoshi Valley course file
* Make adjustments to the Rainbow Road course file
* Make adjustments to the Big Donut course file
* Make adjustments to the Block Fort course file
* Remove some unneeded lines from the Makefile
Signed-off-by: Taggerung <tyler.taggerung@email.com>
Mostly relocating rodata from data/* files to the appropriate
asm/nonmatching/* files, although there is some plain data
relocating to be found in here too.
Big change to note is the addition of the code_802AAA70.c file,
split from memory.c. Based on some padding in the ro/data for
memory it seems clear that a split is needed, although it is
not clear that exact spot chosen for the split is correct.
Still, it gets the file padding for the ro/data and text segments
correct so it can't be too wrong.
Also included is an update to the asm_processor tool to support
the .hword directive. I made a PR to the main repo of that
project with an identical change and it was accepted.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Give names to some textures
* Match a couple functions
* Remove a use of bin2c from the makefile
* Its a little strange, but two of the portrait textures share
a TLUT. I believe this necessitates that the portraits be
part of the same PNG file.
* 2nd portrait referenced in undefined_syms.txt
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Identified a couple more lists of object list indices, added some
comments indicating what they're used for. Those comments are
most likely non-exhaustive so there's still some investigation
to be done there.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
* Updated the Makefile to make the VERSION_US file
get used when compiling stuff.
* Updated the abi.h file to match SM64, with some modifications to
support the currently targeted version (US).
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Matches and m2c refreshing for code_80057C60
* Convert some Vtx's into a Mtx
Based on the usage of D_0D008E98, it seems like it should be a
Mtx. So this commit changes some Vtx's into a Mtx
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Couple matches functions, an update to a struct, a bunch of header
files adjustments, and some mips_to_c regenerations
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* More matches for code_800431B0
* Also added a header for the common_textures file since some other
files use the Gfx/Vtx variables defined there
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Required making an adjustment to the object struct, which was required to fix some other files.
* Decompiled some gfx
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Add a lot of header files
Did my best to move all relevant function prototypes and external
variable declarations into the header files too.
Matched a few functions in the process
* Updated progress.py
Some of the listed files/folders have been deleted/renamed,
so I reflected those changes in progress.py
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Match a lot of functions, add header for objects
* Refreshed a TON of functions and created/added to several
header files
* Add header for code_800431B0, address comments
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Fix some of the memory allocation in framebuffers
Also includes a the questionable change of undoing a previously
made match for func_80027A20. The changes made here remove an
AVOID_UB usage and (I would argue) is therefore more "correct",
but undoing a byte-for-byte match is admittedly bad.
Also adds in some header files and updates some not-quite-right
decomps to be slighly more accurate.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>