MegaMech
da05f2e245
Update README.md ( #308 )
2023-04-13 11:35:57 -06:00
MegaMech
0c10beae0e
Matches in 80281fa0, render_courses, and create defines for sound cues. ( #276 )
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* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
2022-11-21 04:06:12 -07:00
MegaMech
cc03ab5e7e
Revert "Update README.md ( #232 )" ( #233 )
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This reverts commit 95a6923c54 .
2022-06-26 15:32:29 -07:00
MegaMech
95a6923c54
Update README.md ( #232 )
2022-06-26 15:31:43 -07:00
MegaMech
9ac748b0d0
Match func in staff_ghosts.c and name menus file ( #227 )
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* name some code files
* staff ghost func match
* Update README.md
2022-06-18 02:49:53 -07:00
tehzz
0f0ff04779
Add building on macOS ( #224 )
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* build OK macOS
* add macOS building instructions
* change return type of func_8000546C
* prevent gitattributes from removing CRLF from ido binaries
2022-06-15 17:26:03 -07:00
MegaMech
43fd723266
Match dma funcs in 80027040.c ( #209 )
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* Match dma funcs
* Decrement file count decomped by one in readme
2022-05-24 03:04:28 -07:00
MegaMech
2cc06e8a46
Update README.md ( #165 )
2022-02-22 17:29:58 -07:00
MegaMech
48a06f2fa5
Add MSYS2 MinGW x64 Support ( #108 )
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* Added MSYS2 MinGW x64 Support
* Updated recomp
* Updated tools
2021-12-20 20:33:42 -07:00
MegaMech
98369fc526
Fix maths ( #104 )
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* Fix maths
* Update README.md
* Update Jenkinsfile
2021-12-18 04:03:34 -07:00
MegaMech
9b0646fde0
Update progress.py ( #103 )
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* Update progress.py
* Update Jenkinsfile
* Update progress.py
* Update README.md
2021-12-18 03:30:41 -07:00
CoderStig
b35fc205fa
Update README.md ( #85 )
2021-12-09 14:22:38 -07:00
CoderStig
46247502ad
Decomped gfx setup code & changed player pos coords to array ( #84 )
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* Decomped gfx setup code and changed player pos coords to array
2021-12-09 14:10:39 -07:00
MegaMech
3853adf368
Create build_pr.yaml
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Update README.md
Update build_pr.yaml
Update build_pr.yaml
Update build_pr.yaml
Update build_pr.yaml
2021-12-03 01:58:53 -07:00
MegaMech
bed14f61c3
Update README.md ( #62 )
2021-11-21 01:10:20 -07:00
CoderStig
6aadd457b8
Readme update ( #59 )
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* Update README.md
2021-11-16 12:49:53 -07:00
CoderStig
8ab4557b39
Split asm using autodecompiler ( #49 )
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* Split asm using autodecompiler
* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
CoderStig
48f2c2fdde
asm-differ and autodecomp added as submodules ( #48 )
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* Added auto decompiler.
* Added asm-differ.
* Delete diff.py
* Delete diff_settings.py
* Update README.md
2021-10-30 13:49:17 -06:00
CoderStig
f3788f7ac4
Decompiled staff_ghosts.c (Plus lots more) ( #39 )
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* Decompiled staff_ghosts.c
* started on 80296A50.c
* Matched some of main.c
* Added framebuffers.c
* Added structs such as Camera
2021-10-26 11:55:42 -06:00
CoderStig
3129da2f1c
Renamed hand-written asm file and updated readme ( #34 )
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* Rename code_80040030.s to unused_mio0_decode.s
* Handwritten asm appears similar to mio0 decode.
Called by 802A8348 and 802A841C neither of which are called.
* Updated readme
2021-10-09 12:40:26 -07:00
CoderStig
5ef48aa2eb
Refresh 1
2021-03-02 01:48:17 -07:00
CoderStig
630c47adff
Update README.md
2021-03-02 01:48:17 -07:00
n64
1c84a90d5e
Initial commit
2020-10-14 21:13:33 -07:00