mirror of https://github.com/n64decomp/mk64.git
12 lines
865 B
Markdown
12 lines
865 B
Markdown
# Model Extract
|
|
this folder contain all element to extract interesting Gfx
|
|
|
|
## Instruction
|
|
you need blender between 3.6 and 4.2.1
|
|
|
|
run `make model_extract -j` to extract assets in multithreaded. And waits (for me it take around 20 minutes so it take his time).
|
|
|
|
you can run `make fast64_blender` to run blender with fast64 enable without downloading it.
|
|
|
|
## Organisation
|
|
In Tracks there is all track json and folder (once extracted). In each track folder you can find three folder objects, sections, preview, collision_sections. Objects are all assets who are use for object/actor. Sections are all sections reference in a Gfx list who are use with render_course_segments. And preview are the version of the track who are use in render_course_credits who the complete track or a big part (some are broken). Collision sections are just collision who are use in mk64. |