mk64/assets/include/character_select/toad_select.mk

44 lines
1.4 KiB
Makefile

TOAD_SELECT_DIR := assets/character_select/toad
TOAD_SELECT_PNG := \
$(TOAD_SELECT_DIR)/toad_face_00.png \
$(TOAD_SELECT_DIR)/toad_face_01.png \
$(TOAD_SELECT_DIR)/toad_face_02.png \
$(TOAD_SELECT_DIR)/toad_face_03.png \
$(TOAD_SELECT_DIR)/toad_face_04.png \
$(TOAD_SELECT_DIR)/toad_face_05.png \
$(TOAD_SELECT_DIR)/toad_face_06.png \
$(TOAD_SELECT_DIR)/toad_face_07.png \
$(TOAD_SELECT_DIR)/toad_face_08.png \
$(TOAD_SELECT_DIR)/toad_face_09.png \
$(TOAD_SELECT_DIR)/toad_face_10.png \
$(TOAD_SELECT_DIR)/toad_face_11.png \
$(TOAD_SELECT_DIR)/toad_face_12.png \
$(TOAD_SELECT_DIR)/toad_face_13.png \
$(TOAD_SELECT_DIR)/toad_face_14.png \
$(TOAD_SELECT_DIR)/toad_face_15.png \
$(TOAD_SELECT_DIR)/toad_face_16.png
TOAD_SELECT_EXPORT_SENTINEL := $(TOAD_SELECT_DIR)/.export
$(BUILD_DIR)/data/course_player_selection.o: $(TOAD_SELECT_PNG:%.png=%.mio0)
$(TOAD_SELECT_PNG:%.png=%.mio0) : %.mio0 : %.bin
$(V)$(MIO0TOOL) -c $< $@
$(TOAD_SELECT_PNG:%.png=%.bin) : %.bin : %.png
@$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
$(V)$(N64GRAPHICS) -i $@ -g $< -s raw -f rgba16
$(TOAD_SELECT_PNG): $(TOAD_SELECT_EXPORT_SENTINEL) ;
$(TOAD_SELECT_EXPORT_SENTINEL): $(ASSET_DIR)/character_select/toad_select.json
$(V)$(ASSET_EXTRACT) $(BASEROM) $<
$(V)$(TOUCH) $@
.PHONY: distclean_toad_select
distclean_toad_select:
rm -rf $(TOAD_SELECT_DIR)
distclean_assets: distclean_toad_select