mk64/include/macros.h

109 lines
3.9 KiB
C

#ifndef _MACROS_H_
#define _MACROS_H_
#ifndef __sgi
#define GLOBAL_ASM(...)
#endif
#if !defined(__sgi) && (!defined(NON_MATCHING) || !defined(AVOID_UB))
// asm-process isn't supported outside of IDO, and undefined behavior causes
// crashes.
// #error Matching build is only possible on IDO; please build with NON_MATCHING=1.
#endif
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
#define GLUE(a, b) a##b
#define GLUE2(a, b) GLUE(a, b)
// Avoid compiler warnings for unused variables
#ifdef __GNUC__
#define UNUSED __attribute__((unused))
#else
#define UNUSED
#endif
// Avoid undefined behaviour for non-returning functions
#ifdef __GNUC__
#define NORETURN __attribute__((noreturn))
#else
#define NORETURN
#endif
// Avoid undefined behaviour for non-returning functions
#ifdef __GNUC__
#define NO_REORDER __attribute__((no_reorder))
#else
#define NO_REORDER
#endif
// Static assertions
#ifdef __GNUC__
#define STATIC_ASSERT(cond, msg) _Static_assert(cond, msg)
#else
#define STATIC_ASSERT(cond, msg) typedef char GLUE2(static_assertion_failed, __LINE__)[(cond) ? 1 : -1]
#endif
// Align to 8-byte boundary for DMA requirements
#ifdef __GNUC__
#define ALIGNED8 __attribute__((aligned(8)))
#else
#define ALIGNED8
#endif
// Align to 16-byte boundary for audio lib requirements
#ifdef __GNUC__
#define ALIGNED16 __attribute__((aligned(16)))
#else
#define ALIGNED16
#endif
// Fixed point macros
#define FTOFIX(f) ((s32) ((f) * 65536.0))
#define ITOFIX(i) ((s32) ((i) << 16))
#define FIXTOF(x) ((double) ((x) / 65536.0))
#define FIXTOI(x) ((s32) ((x) >> 16))
// Split fixed-point values into its integer or fractional parts.
#define toFixedInt(f) (FTOFIX(f) >> 16)
#define toFrac(f) (FTOFIX(f) & 0xFFFF)
// Setup a fixed-point matrix using floats or doubles. Recommend using doubles for more precision.
#define toFixedPointMatrix(x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15, x16) \
{ \
{ ((toFixedInt(x1)) << 16) | toFixedInt(x2), ((toFixedInt(x3)) << 16) | toFixedInt(x4), \
(toFixedInt(x5) << 16) | toFixedInt(x6), (toFixedInt(x7) << 16) | toFixedInt(x8) }, \
{ ((toFixedInt(x9)) << 16) | toFixedInt(x10), ((toFixedInt(x11)) << 16) | toFixedInt(x12), \
(toFixedInt(x13) << 16) | toFixedInt(x14), (toFixedInt(x15) << 16) | toFixedInt(x16) }, \
{ ((toFrac(x1)) << 16) | toFrac(x2), ((toFrac(x3)) << 16) | toFrac(x4), (toFrac(x5) << 16) | toFrac(x6), \
(toFrac(x7) << 16) | toFrac(x8) }, \
{ \
((toFrac(x9)) << 16) | toFrac(x10), ((toFrac(x11)) << 16) | toFrac(x12), \
(toFrac(x13) << 16) | toFrac(x14), (toFrac(x15) << 16) | toFrac(x16) \
} \
}
// convert a virtual address to physical.
#define VIRTUAL_TO_PHYSICAL(addr) ((uintptr_t) (addr) & 0x1FFFFFFF)
// convert a physical address to virtual.
#define PHYSICAL_TO_VIRTUAL(addr) ((uintptr_t) (addr) | 0x80000000)
// another way of converting virtual to physical
#define VIRTUAL_TO_PHYSICAL2(addr) ((u8*) (addr) - 0x80000000U)
// aligns an address to the next 16 bytes
#define ALIGN16(val) (((val) + 0xF) & ~0xF)
/**
* (u8*) dl : Cast array down to u8's
* + sizeof(dl) : go to the end of the array
* - sizeof(dl[0]) : walk back 1 Gfx macro
* - 0x07000000 : get just the offset
**/
#define GET_PACKED_END(dl) (((u8*) dl) + sizeof(dl) - sizeof(dl[0]) - 0x07000000)
#define SQ(x) ((x) * (x))
#endif