mk64/src
MegaMech 22ca23f32c
Rename some files and Match spawn_players.c (#226)
* name some code files

* Match spawn_players func

* random decomp

* name more files
2022-06-17 03:05:27 -07:00
..
audio Match some audio functions (#213) 2022-05-26 16:56:52 -07:00
os Match OS funcs (#152) 2022-01-30 23:31:43 -07:00
actors.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
actors.h Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
actors_extended.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
actors_extended.h Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
camera.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
camera_junk.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
code_800AF9B0.c crash_screen decomp and misc (#221) 2022-06-14 01:37:54 -07:00
code_800AF9B0.h Match OS funcs (#152) 2022-01-30 23:31:43 -07:00
code_8001F980.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
code_8001F980.h Match 3 functions in code_8001F980 (#193) 2022-05-07 23:43:06 -07:00
code_8003DC40.c Match code_8003DC40 (#223) 2022-06-14 22:28:10 -07:00
code_8003DC40.h Match code_8003DC40 (#223) 2022-06-14 22:28:10 -07:00
code_8006E9C0.c Add struct for D_8018CA70 (#153) 2022-01-27 17:29:33 -07:00
code_8008C1D0.c Match code_8003DC40 (#223) 2022-06-14 22:28:10 -07:00
code_8008C1D0.h Match code_8003DC40 (#223) 2022-06-14 22:28:10 -07:00
code_80005FD0.c import random_u16 to sm64, match random_s32, and match actor func (#203) 2022-05-19 01:39:18 -07:00
code_80005FD0.h import random_u16 to sm64, match random_s32, and match actor func (#203) 2022-05-19 01:39:18 -07:00
code_80027D00.c Match code_8003DC40 (#223) 2022-06-14 22:28:10 -07:00
code_80027D00.h Match code_8003DC40 (#223) 2022-06-14 22:28:10 -07:00
code_80057C60.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
code_80057C60.h More function matching in code_80057C60 (#149) 2022-01-24 20:22:43 -07:00
code_80071F00.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
code_80071F00.h Match code_80040E50 (#220) 2022-06-13 17:07:06 -07:00
code_80086E70.c import random_u16 to sm64, match random_s32, and match actor func (#203) 2022-05-19 01:39:18 -07:00
code_80281C40.c Update and add some header files (#205) 2022-05-20 18:51:56 -07:00
code_80281FA0.c Match some functions in code_80281FA0 (#219) 2022-06-12 12:34:13 -07:00
code_80281FA0.h Match some functions in code_80281FA0 (#219) 2022-06-12 12:34:13 -07:00
code_800029B0.c Match all but one function in code_802B0210.c (#217) 2022-06-11 14:55:45 -07:00
code_800431B0.c wip decomp of 80040E50, documentation of dma code, and other (#215) 2022-06-14 20:36:00 -07:00
code_80004740.c Match 4 functions in math_util, do some tidying up of imports for math_util (#144) 2022-01-18 05:46:58 -07:00
code_80091750.c Match dma_copy functions (#175) 2022-04-16 16:31:44 -07:00
code_80091750.h Match all but one function in code_802B0210.c (#217) 2022-06-11 14:55:45 -07:00
code_80280000.c Update and add some header files (#205) 2022-05-20 18:51:56 -07:00
code_80280650.c Update the GfxPool struct and match some functions (#134) 2022-01-09 20:02:34 -07:00
code_80281780.c Match common_textures.inc.c, memory & actor decomp (#188) 2022-05-12 15:57:56 -07:00
code_80281780.h More actor decomp (#184) 2022-04-26 22:16:52 -07:00
common_textures.inc.c Match common_textures.inc.c, memory & actor decomp (#188) 2022-05-12 15:57:56 -07:00
course_banshee_boardwalk_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_big_donut_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_block_fort_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_bowsers_castle_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_choco_mountain_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_dks_jungle_parkway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_double_deck_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_frappe_snowland_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_kalimari_desert_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_koopa_troopa_beach_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_luigi_raceway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_mario_raceway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_moo_moo_farm_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_rainbow_road_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_royal_raceway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_sherbet_land_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_skyscraper_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_toads_turnpike_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_wario_stadium_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_yoshi_valley_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
crash_screen.c crash_screen decomp and misc (#221) 2022-06-14 01:37:54 -07:00
credits_01.h Break out some credit text stuff into a C file (#157) 2022-02-03 21:06:30 -07:00
credits_01.inc.c Break out some credit text stuff into a C file (#157) 2022-02-03 21:06:30 -07:00
data_segment2.h Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00
data_segment2.inc.c Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00
dl_unk_80284EE0.inc.c Match common_textures.inc.c, memory & actor decomp (#188) 2022-05-12 15:57:56 -07:00
framebuffers.c import random_u16 to sm64, match random_s32, and match actor func (#203) 2022-05-19 01:39:18 -07:00
framebuffers.h import random_u16 to sm64, match random_s32, and match actor func (#203) 2022-05-19 01:39:18 -07:00
gbiMacro.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
kart_attributes.inc.c Add some more actor types, match a function (#191) 2022-05-06 21:56:43 -07:00
kart_dma.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
main.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
main.h Update and add some header files (#205) 2022-05-20 18:51:56 -07:00
math_util.c crash_screen decomp and misc (#221) 2022-06-14 01:37:54 -07:00
math_util.h crash_screen decomp and misc (#221) 2022-06-14 01:37:54 -07:00
math_util_2.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
math_util_2.h Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
memory.c decomp render funcs and some memory (#222) 2022-06-14 16:25:20 -07:00
memory.h Match all but one function in code_802B0210.c (#217) 2022-06-11 14:55:45 -07:00
profiler.c Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
profiler.h Initial commit 2020-10-14 21:13:33 -07:00
race_logic.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
render_courses.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
skybox_and_splitscreen.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
spawn_players.c Rename some files and Match spawn_players.c (#226) 2022-06-17 03:05:27 -07:00
staff_ghosts.c Add building on macOS (#224) 2022-06-15 17:26:03 -07:00
startup_logo.inc.c Match common_textures.inc.c, memory & actor decomp (#188) 2022-05-12 15:57:56 -07:00
textures.h Identify a credits related struct (#156) 2022-02-02 13:19:51 -07:00
textures.inc.c Move texture data from asm to C (#142) 2022-01-18 00:44:11 -07:00
trophy_model.inc.c Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00