mk64/asm
Tyler McGavran 49845b1fe9
Added more actor types and some defines (#194)
* Added more actor types and some defines

Also adjusted the generic Actor struct to have some of its members
 have names that are generally reasonable for all types of actors

Added a union to the BananActor struct, makes accessing the `rot`
 member and the overlapping id/index members more sensible

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-05-11 20:07:18 -07:00
..
non_matchings Added more actor types and some defines (#194) 2022-05-11 20:07:18 -07:00
os Match OS funcs (#152) 2022-01-30 23:31:43 -07:00
boot.s
bss_8001C4D0.s Match a few functions (#167) 2022-02-22 16:33:01 -07:00
bss_8028DF00.s Fix remaining pointers for shifting 2022-03-04 23:10:21 -07:00
bss_80005FD0.s Rename a couple variables (#93) 2021-12-14 20:40:38 -07:00
bss_800029B0.s Relabel/identify more variables and functions based on current knowledge (#127) 2022-01-02 17:30:23 -07:00
bss_800431B0.s
bss_80004740.s
bss_MainSeg.s Variety of changes (#147) 2022-01-22 22:46:07 -07:00
bss_after_diskinit.s
bss_after_ostimer.s
bss_audio.s audio load.c decomp (#176) 2022-04-16 23:11:40 -07:00
bss_credits.s Menu selection global variable (#113) 2021-12-24 20:43:17 -07:00
bss_sptask_audio.s audio load.c decomp (#176) 2022-04-16 23:11:40 -07:00
entry.s
mio0_decode.s
rom_header.s
tkmk00_decode.s
unused_mio0_decode.s
unused_overflow_check.s