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PR
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More audio stuff (#488)
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2023-11-07 20:38:25 -07:00 |
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libc
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…
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actor_types.h
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some renaming (#419)
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2023-09-19 12:23:12 -06:00 |
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bomb_kart.h
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Rename bomb kart structs (#464)
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2023-10-14 21:08:15 -06:00 |
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common_structs.h
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A few matches across a couple files, although mostly code_80005FD0 (#460)
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2023-10-13 22:09:18 -06:00 |
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config.h
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code_8001F980 decomp + profiler doc + more (#250)
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2022-08-01 16:32:20 -07:00 |
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course.h
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Matched some funcs (#378)
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2023-08-22 19:12:51 -06:00 |
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course_offsets.h
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…
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debug.h
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Various cleanup (#410)
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2023-09-09 18:01:01 -06:00 |
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defines.h
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match func_8000F628 and add NUM_PLAYERS define (#479)
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2023-10-28 12:39:32 -06:00 |
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functions.h
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Couple matches (#466)
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2023-10-18 23:19:07 -06:00 |
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global.h
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Refresh 1
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2021-03-02 01:48:17 -07:00 |
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hardcoded_segments.h
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Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
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2023-10-06 00:19:09 -06:00 |
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kart_attributes.h
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Various Naming (#445)
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2023-10-07 16:31:48 -06:00 |
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macros.h
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Add new utility to calculate packed dl end and vertex count (#411)
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2023-09-10 14:21:16 -06:00 |
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macros.inc
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…
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mk64.h
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Matched some funcs (#378)
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2023-08-22 19:12:51 -06:00 |
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objects.h
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Give names to a lot of object spawn locations (#486)
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2023-11-07 17:02:21 -07:00 |
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save_data.h
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Various Naming (#445)
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2023-10-07 16:31:48 -06:00 |
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segments.h
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Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
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2023-10-06 00:19:09 -06:00 |
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sounds.h
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Item & Various decomp (#311)
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2023-06-16 10:30:39 -06:00 |
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trig_tables.h
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More function matching in code_80057C60 (#149)
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2022-01-24 20:22:43 -07:00 |
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trig_tables.inc.c
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Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
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2021-11-28 15:42:03 -07:00 |
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types.h
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Match some D_8018E7AC related functions in code_80091750.c (#492)
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2023-11-08 16:00:29 -07:00 |
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ultra64.h
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…
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variables.h
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Place variables from data_0DD0A0 to code_800029B0 (#477)
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2023-10-27 20:00:52 -06:00 |
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vehicles.h
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Matches in code_80005D0 (#487)
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2023-11-07 20:17:28 -07:00 |
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waypoints.h
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Rename wayPoint to waypoint (#448)
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2023-10-09 20:46:56 -06:00 |