mirror of https://github.com/n64decomp/mk64.git
238 lines
6.7 KiB
Makefile
238 lines
6.7 KiB
Makefile
# Makefile to rebuild MK64 split image
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### Default target ###
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default: all
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### Build Options ###
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# These options can either be changed by modifying the makefile, or
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# by building with 'make SETTING=value'. 'make clean' may be required.
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# Version of the game to build
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VERSION ?= us
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# If COMPARE is 1, check the output sha1sum when building 'all'
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COMPARE ?= 1
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ifeq ($(VERSION),us)
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VERSION_CFLAGS := -DVERSION_US
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VERSION_ASFLAGS := --defsym VERSION_US=1
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TARGET := mk64.us
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endif
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################ Target Executable and Sources ###############
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# BUILD_DIR is location where all build artifacts are placed
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BUILD_DIR_BASE := build
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BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION)
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# Directories containing source files
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INCLUDE_DIRS := include
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SRC_DIRS := src src/audio
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ASM_DIRS := asm asm/audio data data/courses
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TEXTURES_DIR = textures
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ALL_DIRS = $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(INCLUDE_DIRS) $(ASM_DIRS) $(ALL_KARTS_DIRS) $(TEXTURES_DIR)/raw $(TEXTURES_DIR)/standalone)
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################### Universal Dependencies ###################
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# (This is a bit hacky, but a lot of rules implicitly depend
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# on tools and assets, and we use directory globs further down
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# in the makefile that we want should cover assets.)
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ifneq ($(MAKECMDGOALS),clean)
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ifneq ($(MAKECMDGOALS),distclean)
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# Make sure assets exist
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NOEXTRACT ?= 0
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ifeq ($(NOEXTRACT),0)
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DUMMY != ./extract_assets.py $(VERSION) >&2 || echo FAIL
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ifeq ($(DUMMY),FAIL)
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$(error Failed to extract assets)
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endif
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endif
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# Make tools if out of date
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DUMMY != make -s -C tools >&2 || echo FAIL
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ifeq ($(DUMMY),FAIL)
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$(error Failed to build tools)
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endif
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endif
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endif
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LD_SCRIPT = mk64.ld
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MIO0_DIR = bin
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# Files with GLOBAL_ASM blocks
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GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/*.c)
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GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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# GLOBAL_ASM_DEP = $(BUILD_DIR)/src/audio/non_matching_dep
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# Source code files
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C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))
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S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
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# Object files
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O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
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$(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o))
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# Automatic dependency files
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DEP_FILES := $(O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
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##################### Compiler Options #######################
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IRIX_ROOT := tools/ido5.3_compiler
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ifeq ($(shell type mips-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
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CROSS := mips-linux-gnu-
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else ifeq ($(shell type mips64-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
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CROSS := mips64-linux-gnu-
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else
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CROSS := mips64-elf-
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endif
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# check that either QEMU_IRIX is set or qemu-irix package installed
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ifndef QEMU_IRIX
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QEMU_IRIX := $(shell which qemu-irix)
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ifeq (, $(QEMU_IRIX))
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$(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
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endif
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endif
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AS := $(CROSS)as
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CC := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/bin/cc
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CPP := cpp -P -Wno-trigraphs
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LD := $(CROSS)ld
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AR := $(CROSS)ar
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OBJDUMP := $(CROSS)objdump
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OBJCOPY := $(CROSS)objcopy
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PYTHON := python3
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MIPSISET := -mips2 -32
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OPT_FLAGS := -O2
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TARGET_CFLAGS := -nostdinc -I include/libc -DTARGET_N64
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CC_CFLAGS := -fno-builtin
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INCLUDE_CFLAGS := -I include -I $(BUILD_DIR) -I $(BUILD_DIR)/include -I src -I .
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# TODO: Seperate F3D declares into version flags if needed.
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GRUCODE_CFLAGS = -DF3DEX_GBI -D_LANGUAGE_C
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# Check code syntax with host compiler
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CC_CHECK := gcc -fsyntax-only -fsigned-char $(CC_CFLAGS) $(TARGET_CFLAGS) $(INCLUDE_CFLAGS) -std=gnu90 -Wall -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB $(VERSION_CFLAGS) $(GRUCODE_CFLAGS)
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ASFLAGS = -march=vr4300 -mabi=32 -I include -I $(BUILD_DIR) --defsym F3DEX_GBI=1
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CFLAGS = -Wab,-r4300_mul -non_shared -G 0 -Xcpluscomm -Xfullwarn -signed $(OPT_FLAGS) $(TARGET_CFLAGS) $(INCLUDE_CFLAGS) $(MIPSISET) $(GRUCODE_CFLAGS)
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OBJCOPYFLAGS = --pad-to=0xC00000 --gap-fill=0xFF
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LDFLAGS = -T undefined_syms.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/$(TARGET).map --no-check-sections
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ifeq ($(shell getconf LONG_BIT), 32)
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# Work around memory allocation bug in QEMU
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export QEMU_GUEST_BASE := 1
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else
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# Ensure that gcc treats the code as 32-bit
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CC_CHECK += -m32
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endif
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####################### Other Tools #########################
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# N64 tools
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TOOLS_DIR = tools
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MIO0TOOL = $(TOOLS_DIR)/mio0
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N64CKSUM = $(TOOLS_DIR)/n64cksum
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N64GRAPHICS = $(TOOLS_DIR)/n64graphics
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EMULATOR = mupen64plus
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EMU_FLAGS = --noosd
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LOADER = loader64
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LOADER_FLAGS = -vwf
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SHA1SUM = sha1sum
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######################## Targets #############################
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default: all
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# file dependencies generated by splitter
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MAKEFILE_SPLIT = Makefile.split
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include $(MAKEFILE_SPLIT)
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all: $(BUILD_DIR)/$(TARGET).z64
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ifeq ($(COMPARE),1)
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@$(SHA1SUM) -c $(TARGET).sha1
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endif
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clean:
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$(RM) -r $(BUILD_DIR)
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distclean:
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$(RM) -r $(BUILD_DIR_BASE)
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./extract_assets.py --clean
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make -C tools clean
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# Make sure build directory exists before compiling anything
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DUMMY != mkdir -p $(ALL_DIRS)
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##################### Texture Generation #####################
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# RGBA32, RGBA16, IA16, IA8, IA4, IA1, I8, I4
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$(BUILD_DIR)/%: %.png
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$(N64GRAPHICS) -i $@ -g $< -f $(lastword $(subst ., ,$@))
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$(BUILD_DIR)/textures/%.mio0: $(BUILD_DIR)/textures/%
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$(MIO0TOOL) -c $< $@
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#################### Compressed Segments #####################
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$(BUILD_DIR)/%.mio0: %.bin
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$(MIO0TOOL) -c $< $@
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$(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0.s
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$(AS) $(ASFLAGS) -o $@ $<
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$(BUILD_DIR)/%.mio0.s: $(BUILD_DIR)/%.mio0
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printf ".section .data\n\n.incbin \"$<\"\n" > $@
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$(BUILD_DIR)/%.o: %.c
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@$(CC_CHECK) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
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$(CC) -c $(CFLAGS) -o $@ $<
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$(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c
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@$(CC_CHECK) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
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$(CC) -c $(CFLAGS) -o $@ $<
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$(BUILD_DIR)/%.o: %.s $(MIO0_FILES) $(RAW_TEXTURE_FILES)
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$(AS) $(ASFLAGS) -o $@ $<
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$(GLOBAL_ASM_O_FILES): CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
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$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)
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$(CPP) $(VERSION_CFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $<
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$(BUILD_DIR)/$(TARGET).elf: $(O_FILES) $(COURSE_MIO0_OBJ_FILES) $(BUILD_DIR)/$(LD_SCRIPT) undefined_syms.txt
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$(LD) $(LDFLAGS) -o $@ $(O_FILES)
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$(BUILD_DIR)/$(TARGET).z64: $(BUILD_DIR)/$(TARGET).elf
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$(OBJCOPY) $(OBJCOPYFLAGS) $< $(@:.z64=.bin) -O binary
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$(N64CKSUM) $(@:.z64=.bin) $@
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$(BUILD_DIR)/$(TARGET).hex: $(TARGET).z64
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xxd $< > $@
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$(BUILD_DIR)/$(TARGET).objdump: $(BUILD_DIR)/$(TARGET).elf
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$(OBJDUMP) -D $< > $@
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test: $(TARGET).z64
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$(EMULATOR) $(EMU_FLAGS) $<
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load: $(TARGET).z64
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$(LOADER) $(LOADER_FLAGS) $<
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.PHONY: all clean distclean default diff test load
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.SECONDARY:
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-include $(DEP_FILES)
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print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
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