mk64/docs/actors/vehicles.md

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@page vehicles Vehicles
[TOC]
See vehicles.h for defines and other configurable options. This includes how many of each vehicle to spawn.
The game evenly disperses vehicles around their path even when spawning extra vehicles.
# Trains
* Follows a path containing only an x and z coordinate.
* Y coordinate is hard-coded.
* Some of the train path is generated to save space.
# Cars & Trucks
# Boats