mk64/src
CoderStig c1114ebb6b fix audio pointers allowing rom shifts again 2022-03-03 18:51:25 -07:00
..
audio fix audio pointers allowing rom shifts again 2022-03-03 18:51:25 -07:00
os Match OS funcs (#152) 2022-01-30 23:31:43 -07:00
code_800AF9B0.c Name functions that search for 8018D9E0 entries (#161) 2022-02-13 00:17:34 -07:00
code_800AF9B0.h Match OS funcs (#152) 2022-01-30 23:31:43 -07:00
code_802A3730.c Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
code_802B0210.c Relabel/identify more variables and functions based on current knowledge (#127) 2022-01-02 17:30:23 -07:00
code_8001C4D0.c Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
code_8001F980.c Add in a struct for surface map entires (#150) 2022-01-24 21:22:05 -07:00
code_8003DC40.c Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
code_8006E9C0.c Add struct for D_8018CA70 (#153) 2022-01-27 17:29:33 -07:00
code_8008C1D0.c code_80057C60 (#146) 2022-01-21 20:23:34 -07:00
code_8008C1D0.h code_8008C1D0 part 3 (#143) 2022-01-18 01:22:35 -07:00
code_8028DF00.c fix audio pointers allowing rom shifts again 2022-03-03 18:51:25 -07:00
code_80005FD0.c Identify a credits related struct (#156) 2022-02-02 13:19:51 -07:00
code_80005FD0.h Add a couple header files, add some mips_to_c of some previously un-decomped functions (#132) 2022-01-04 19:57:16 -07:00
code_80027D00.c Variety of changes (#147) 2022-01-22 22:46:07 -07:00
code_80027D00.h code_8008C1D0 part 2 (#138) 2022-01-15 20:17:50 -07:00
code_80040E50.c Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_80040E50.h Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_80057C60.c Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_80057C60.h More function matching in code_80057C60 (#149) 2022-01-24 20:22:43 -07:00
code_80071F00.c Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_80071F00.h Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_80086E70.c Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_80281C40.c Update the GfxPool struct and match some functions (#134) 2022-01-09 20:02:34 -07:00
code_80281FA0.c Code 80281FA0 decomp (#126) 2022-01-01 18:11:03 -07:00
code_80290C20.c Add in a struct for surface map entires (#150) 2022-01-24 21:22:05 -07:00
code_80296A50.c Add in a struct for surface map entires (#150) 2022-01-24 21:22:05 -07:00
code_800029B0.c Named "*_step_*_towards" functions (#154) 2022-01-28 21:27:32 -07:00
code_800393C0.c Add in a struct for surface map entires (#150) 2022-01-24 21:22:05 -07:00
code_800431B0.c Add struct for D_8018CA70 (#153) 2022-01-27 17:29:33 -07:00
code_80004740.c Match 4 functions in math_util, do some tidying up of imports for math_util (#144) 2022-01-18 05:46:58 -07:00
code_80027040.c Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
code_80091750.c Name arrays of character animations (#168) 2022-02-22 17:29:29 -07:00
code_80091750.h Match a few functions (#167) 2022-02-22 16:33:01 -07:00
code_80280000.c Add in a struct for surface map entires (#150) 2022-01-24 21:22:05 -07:00
code_80280650.c Update the GfxPool struct and match some functions (#134) 2022-01-09 20:02:34 -07:00
code_80281610.c Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
code_80281780.c Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
code_80281780.h Add in a struct for surface map entires (#150) 2022-01-24 21:22:05 -07:00
course_banshee_boardwalk_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_big_donut_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_block_fort_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_bowsers_castle_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_choco_mountain_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_dks_jungle_parkway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_double_deck_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_frappe_snowland_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_kalimari_desert_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_koopa_troopa_beach_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_luigi_raceway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_mario_raceway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_moo_moo_farm_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_rainbow_road_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_royal_raceway_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_sherbet_land_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_skyscraper_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_toads_turnpike_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_wario_stadium_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
course_yoshi_valley_offsets.c Initial commit 2020-10-14 21:13:33 -07:00
crash_screen.c Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
credits_01.h Break out some credit text stuff into a C file (#157) 2022-02-03 21:06:30 -07:00
credits_01.inc.c Break out some credit text stuff into a C file (#157) 2022-02-03 21:06:30 -07:00
data_segment2.h Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00
data_segment2.inc.c Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00
framebuffers.c fix audio pointers allowing rom shifts again 2022-03-03 18:51:25 -07:00
framebuffers.h Decompiled staff_ghosts.c (Plus lots more) (#39) 2021-10-26 11:55:42 -06:00
gbiMacro.c Update the GfxPool struct and match some functions (#134) 2022-01-09 20:02:34 -07:00
internal.h Start of audio decompilation (#42) 2021-10-27 13:48:44 -06:00
kart_attributes.inc.c Fix a small discrepancy with kart_attributes (#145) 2022-01-18 05:59:54 -07:00
main.c Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
main.h Update the GfxPool struct and match some functions (#134) 2022-01-09 20:02:34 -07:00
math_util.c Variety of changes (#147) 2022-01-22 22:46:07 -07:00
math_util.h Match 4 functions in math_util, do some tidying up of imports for math_util (#144) 2022-01-18 05:46:58 -07:00
memory.c fix audio pointers allowing rom shifts again 2022-03-03 18:51:25 -07:00
memory.h Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
profiler.c Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
profiler.h Initial commit 2020-10-14 21:13:33 -07:00
staff_ghosts.c Variety of changes (#147) 2022-01-22 22:46:07 -07:00
startup_logo.inc.c Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00
textures.h Identify a credits related struct (#156) 2022-02-02 13:19:51 -07:00
textures.inc.c Move texture data from asm to C (#142) 2022-01-18 00:44:11 -07:00
trophy_model.inc.c Replace mk_Vtx_Flag type with GBI provided Vtx (#160) 2022-02-13 00:04:43 -07:00