mirror of https://github.com/zeldaret/mm.git
Speedmeter OK (#1393)
* Match * data + bss * x * Small cleanup * maxVal * gUnkTimeAcc * SET_FULLSCREEN_VIEWPORT_HIRES * Update permuter settings * SET_FULLSCREEN_VIEWPORT_DYNAMIC
This commit is contained in:
parent
2a485ad774
commit
4ca54d704e
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@ -667,10 +667,10 @@ void* ZeldaArena_Realloc(void* ptr, size_t newSize);
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void ZeldaArena_Free(void* ptr);
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void* ZeldaArena_Calloc(u32 num, size_t size);
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void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc);
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s32 ZeldaArena_Check();
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s32 ZeldaArena_Check(void);
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void ZeldaArena_Init(void* start, size_t size);
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void ZeldaArena_Cleanup(void);
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u8 ZeldaArena_IsInitialized();
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u8 ZeldaArena_IsInitialized(void);
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// void func_80102E40(void);
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// void func_80102E90(void);
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// void func_80102EA4(void);
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@ -14,7 +14,7 @@ extern OSPiHandle* gCartHandle;
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extern size_t gDmaMgrDmaBuffSize;
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extern vs32 gIrqMgrResetStatus;
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extern volatile OSTime sIrqMgrResetTime;
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extern volatile OSTime sIrqMgrRetraceTime;
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extern volatile OSTime gIrqMgrRetraceTime;
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extern s32 sIrqMgrRetraceCount;
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// extern UNK_TYPE1 sGfxPrintFontTLUT;
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@ -366,7 +366,6 @@ extern Input* D_801D0D60;
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extern u32 retryCount;
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extern u32 cfbIdx[3];
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extern UNK_PTR D_801D1540;
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extern Vec3f gZeroVec3f;
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extern Vec3s gZeroVec3s;
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@ -1903,19 +1902,6 @@ extern GfxMasterList* gGfxMasterDL;
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extern u64* gAudioSPDataPtr;
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extern u32 gAudioSPDataSize;
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extern volatile OSTime D_801FBAE0;
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extern volatile OSTime D_801FBAE8;
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extern volatile OSTime gRDPTimeTotal;
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extern volatile OSTime lastRenderFrameDuration;
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extern volatile OSTime gRSPAudioTotalTime;
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extern volatile OSTime sRSPGFXTotalTime;
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extern volatile OSTime sRSPOtherTotalTime;
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// extern UNK_TYPE1 D_801FBB18;
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// Accumulator for `gRDPTimeTotal`
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extern volatile OSTime gRDPTimeAcc;
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// extern UNK_TYPE1 D_801FBB28;
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extern Vec3f D_801FBBF0;
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extern LineSegment Math3D_ColSphereTri_line;
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extern Vec3f Math3D_ColSphereTri_point;
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@ -61,7 +61,7 @@ typedef struct GameState {
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/* 0x0C */ GameStateFunc init; // Usually the current game state's init, though after stopping, the graph thread will look here to determine the next game state to load.
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/* 0x10 */ size_t size;
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/* 0x14 */ Input input[MAXCONTROLLERS];
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/* 0x74 */ TwoHeadArena heap;
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/* 0x74 */ TwoHeadArena tha;
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/* 0x84 */ GameAlloc alloc;
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/* 0x98 */ UNK_TYPE1 pad98[0x3];
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/* 0x9B */ u8 running; // If 0, switch to next game state
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@ -7,12 +7,24 @@ struct GameState;
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struct GraphicsContext;
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typedef struct SpeedMeter {
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/* 0x00 */ char unk_00[0x20];
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/* 0x00 */ char unk_00[0x18];
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/* 0x18 */ s32 x; // Unused
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/* 0x1C */ s32 y;
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} SpeedMeter; // size = 0x20
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void SpeedMeter_Init(SpeedMeter* this);
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void SpeedMeter_Destroy(SpeedMeter* this);
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void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
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void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* gameState);
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void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* state);
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extern volatile OSTime gRSPAudioTimeTotal;
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extern volatile OSTime gRSPGfxTimeTotal;
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extern volatile OSTime gRDPTimeTotal;
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extern volatile OSTime gGraphUpdatePeriod;
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extern volatile OSTime gRSPAudioTimeAcc;
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extern volatile OSTime gRSPGfxTimeAcc;
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extern volatile OSTime gRSPOtherTimeAcc;
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extern volatile OSTime gUnkTimeAcc;
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extern volatile OSTime gRDPTimeAcc;
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#endif
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@ -65,6 +65,17 @@ typedef struct View {
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} \
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(void)0
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#define SET_FULLSCREEN_VIEWPORT_DYNAMIC(view) \
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{ \
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Viewport viewport; \
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viewport.bottomY = gScreenHeight; \
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viewport.rightX = gScreenWidth; \
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viewport.topY = 0; \
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viewport.leftX = 0; \
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View_SetViewport(view, &viewport); \
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} \
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(void)0
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void View_Init(View* view, struct GraphicsContext* gfxCtx);
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void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void View_SetScale(View* view, f32 scale);
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2
spec
2
spec
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@ -560,8 +560,6 @@ beginseg
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include "build/src/code/padmgr.o"
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include "build/src/code/sched.o"
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include "build/src/code/speed_meter.o"
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include "build/data/code/speed_meter.data.o"
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include "build/data/code/speed_meter.bss.o"
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include "build/src/code/su_mtx.o"
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include "build/src/code/sys_cfb.o"
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include "build/src/code/sys_cmpdma.o"
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@ -4,7 +4,7 @@
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vs32 gIrqMgrResetStatus = 0;
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volatile OSTime sIrqMgrResetTime = 0;
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volatile OSTime sIrqMgrRetraceTime = 0;
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volatile OSTime gIrqMgrRetraceTime = 0;
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s32 sIrqMgrRetraceCount = 0;
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void IrqMgr_AddClient(IrqMgr* irqmgr, IrqMgrClient* client, OSMesgQueue* msgQueue) {
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@ -109,11 +109,11 @@ void IrqMgr_HandlePRENMI500(IrqMgr* irqmgr) {
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IrqMgr_CheckStack();
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}
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void IrqMgr_HandleRetrace(IrqMgr* irqmgr) {
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if (sIrqMgrRetraceTime == 0) {
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if (gIrqMgrRetraceTime == 0) {
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if (irqmgr->lastFrameTime == 0) {
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irqmgr->lastFrameTime = osGetTime();
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} else {
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sIrqMgrRetraceTime = osGetTime() - irqmgr->lastFrameTime;
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gIrqMgrRetraceTime = osGetTime() - irqmgr->lastFrameTime;
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}
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}
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@ -164,11 +164,11 @@ void GameState_InitArena(GameState* gameState, size_t size) {
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void* buf = GameAlloc_Malloc(alloc, size);
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if (buf) {
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THA_Init(&gameState->heap, buf, size);
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THA_Init(&gameState->tha, buf, size);
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return;
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}
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THA_Init(&gameState->heap, NULL, 0);
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THA_Init(&gameState->tha, NULL, 0);
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_dbg_hungup("../game.c", 1035);
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}
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@ -178,9 +178,9 @@ void GameState_Realloc(GameState* gameState, size_t size) {
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size_t systemMaxFree;
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size_t bytesFree;
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size_t bytesAllocated;
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void* heapStart = gameState->heap.start;
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void* heapStart = gameState->tha.start;
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THA_Destroy(&gameState->heap);
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THA_Destroy(&gameState->tha);
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GameAlloc_Free(alloc, heapStart);
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SystemArena_GetSizes(&systemMaxFree, &bytesFree, &bytesAllocated);
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size = ((systemMaxFree - sizeof(ArenaNode)) < size) ? 0 : size;
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@ -190,9 +190,9 @@ void GameState_Realloc(GameState* gameState, size_t size) {
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gameArena = GameAlloc_Malloc(alloc, size);
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if (gameArena != NULL) {
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THA_Init(&gameState->heap, gameArena, size);
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THA_Init(&gameState->tha, gameArena, size);
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} else {
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THA_Init(&gameState->heap, NULL, 0);
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THA_Init(&gameState->tha, NULL, 0);
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_dbg_hungup("../game.c", 1074);
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}
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}
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@ -246,7 +246,7 @@ void GameState_Destroy(GameState* gameState) {
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VisZbuf_Destroy(&sGameVisZbuf);
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VisMono_Destroy(&sGameVisMono);
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ViMode_Destroy(&sGameViMode);
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THA_Destroy(&gameState->heap);
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THA_Destroy(&gameState->tha);
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GameAlloc_Cleanup(&gameState->alloc);
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}
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@ -263,11 +263,11 @@ u32 GameState_IsRunning(GameState* gameState) {
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}
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s32 GameState_GetArenaSize(GameState* gameState) {
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return THA_GetRemaining(&gameState->heap);
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return THA_GetRemaining(&gameState->tha);
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}
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s32 func_80173B48(GameState* gameState) {
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s32 result = OS_CYCLES_TO_NSEC(gameState->framerateDivisor * sIrqMgrRetraceTime) - OS_CYCLES_TO_NSEC(gRDPTimeTotal);
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s32 result = OS_CYCLES_TO_NSEC(gameState->framerateDivisor * gIrqMgrRetraceTime) - OS_CYCLES_TO_NSEC(gRDPTimeTotal);
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return result;
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}
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@ -8,7 +8,7 @@ FaultAddrConvClient sGraphFaultAddrConvClient;
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FaultClient sGraphFaultClient;
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GfxMasterList* gGfxMasterDL;
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CfbInfo sGraphCfbInfos[3];
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OSTime sGraphTaskStartTime;
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OSTime sGraphPrevUpdateEndTime;
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#include "variables.h"
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#include "macros.h"
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@ -16,6 +16,7 @@ OSTime sGraphTaskStartTime;
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#include "idle.h"
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#include "sys_cfb.h"
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#include "system_malloc.h"
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#include "z64speed_meter.h"
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#include "overlays/gamestates/ovl_daytelop/z_daytelop.h"
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#include "overlays/gamestates/ovl_file_choose/z_file_select.h"
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#include "overlays/gamestates/ovl_opening/z_opening.h"
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@ -310,17 +311,17 @@ void Graph_ExecuteAndDraw(GraphicsContext* gfxCtx, GameState* gameState) {
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{
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OSTime time = osGetTime();
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D_801FBAE8 = sRSPGFXTotalTime;
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D_801FBAE0 = gRSPAudioTotalTime;
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gRSPGfxTimeTotal = gRSPGfxTimeAcc;
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gRSPAudioTimeTotal = gRSPAudioTimeAcc;
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gRDPTimeTotal = gRDPTimeAcc;
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sRSPGFXTotalTime = 0;
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gRSPAudioTotalTime = 0;
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gRSPGfxTimeAcc = 0;
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gRSPAudioTimeAcc = 0;
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gRDPTimeAcc = 0;
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if (sGraphTaskStartTime != 0) {
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lastRenderFrameDuration = time - sGraphTaskStartTime;
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if (sGraphPrevUpdateEndTime != 0) {
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gGraphUpdatePeriod = time - sGraphPrevUpdateEndTime;
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}
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sGraphTaskStartTime = time;
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sGraphPrevUpdateEndTime = time;
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}
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}
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@ -16,6 +16,7 @@ u32 gAudioSPDataSize;
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#include "functions.h"
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#include "variables.h"
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#include "stackcheck.h"
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#include "z64speed_meter.h"
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#include "z64thread.h"
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#define RSP_DONE_MSG 667
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@ -426,16 +427,16 @@ void Sched_HandleRSPDone(SchedContext* sched) {
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time = osGetTime();
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switch (sched->curRSPTask->list.t.type) {
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case M_AUDTASK:
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gRSPAudioTotalTime += time - sRSPAudioStartTime;
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gRSPAudioTimeAcc += time - sRSPAudioStartTime;
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break;
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case M_GFXTASK:
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sRSPGFXTotalTime += time - sRSPGFXStartTime;
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gRSPGfxTimeAcc += time - sRSPGFXStartTime;
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break;
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default:
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if (1) {}
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sRSPOtherTotalTime += time - sRSPOtherStartTime;
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gRSPOtherTimeAcc += time - sRSPOtherStartTime;
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break;
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}
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@ -1,18 +1,266 @@
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#include "global.h"
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#include "sys_cfb.h"
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#include "z64speed_meter.h"
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#include "z64view.h"
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#include "system_malloc.h"
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177390.s")
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/**
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* How much time the RSP ran audio tasks for over the course of `gGraphUpdatePeriod`.
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*/
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volatile OSTime gRSPAudioTimeTotal;
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_Init.s")
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/**
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* How much time the RSP ran graphics tasks for over the course of `gGraphUpdatePeriod`.
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* Typically the RSP runs 1 graphics task per `Graph_Update` cycle, but may run 0 (see `Graph_Update`).
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*/
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volatile OSTime gRSPGfxTimeTotal;
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_Destroy.s")
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/**
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* How much time the RDP ran for over the course of `gGraphUpdatePeriod`.
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*/
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volatile OSTime gRDPTimeTotal;
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_DrawTimeEntries.s")
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/**
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* How much time elapsed between the last two `Graph_Update` ending.
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* This is expected to be at least the duration of a single frame, since it includes the time spent waiting on the
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* graphics task to be done.
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*/
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volatile OSTime gGraphUpdatePeriod;
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177A84.s")
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// Accumulator for `gRSPAudioTimeTotal`
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volatile OSTime gRSPAudioTimeAcc;
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177AC8.s")
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// Accumulator for `gRSPGfxTimeTotal`.
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volatile OSTime gRSPGfxTimeAcc;
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntries.s")
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volatile OSTime gRSPOtherTimeAcc;
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volatile OSTime gUnkTimeAcc;
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// Accumulator for `gRDPTimeTotal`
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volatile OSTime gRDPTimeAcc;
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typedef struct {
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/* 0x0 */ volatile OSTime* time;
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/* 0x4 */ u16 x;
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/* 0x5 */ u16 y;
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/* 0x6 */ u16 color;
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} SpeedMeterTimeEntry; // size = 0x8
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SpeedMeterTimeEntry* sSpeedMeterTimeEntryPtr;
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SpeedMeterTimeEntry sSpeedMeterTimeEntryArray[] = {
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{ &gRSPAudioTimeTotal, 0, 6, GPACK_RGBA5551(0, 0, 255, 1) },
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{ &gRSPGfxTimeTotal, 0, 8, GPACK_RGBA5551(255, 128, 128, 1) },
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{ &gRDPTimeTotal, 0, 10, GPACK_RGBA5551(0, 255, 0, 1) },
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{ &gGraphUpdatePeriod, 0, 12, GPACK_RGBA5551(255, 0, 255, 1) },
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};
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typedef struct {
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/* 0x00 */ s32 maxVal;
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/* 0x04 */ s32 val;
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/* 0x08 */ u16 backColor;
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/* 0x0A */ u16 foreColor;
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/* 0x0C */ s32 ulx;
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/* 0x10 */ s32 lrx;
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/* 0x14 */ s32 uly;
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/* 0x18 */ s32 lry;
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} SpeedMeterAllocEntry; // size = 0x1C
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//! FAKE: if(1) in macro
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#define gDrawRect(gfx, color, ulx, uly, lrx, lry) \
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do { \
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if (gSysCfbHiResEnabled == true) { \
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u32 tmp = color; \
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gDPPipeSync(gfx); \
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gDPSetFillColor(gfx, ((tmp) << 16) | (tmp)); \
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gDPFillRectangle(gfx, (ulx)*2, (uly)*2, (lrx)*2, (lry)*2); \
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if (1) {} \
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} else { \
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u32 tmp = color; \
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gDPPipeSync(gfx); \
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gDPSetFillColor(gfx, ((tmp) << 16) | (tmp)); \
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gDPFillRectangle(gfx, (ulx), (uly), (lrx), (lry)); \
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} \
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} while (0)
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void SpeedMeter_InitImpl(SpeedMeter* this, s32 x, s32 y) {
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this->x = x;
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this->y = y;
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}
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void SpeedMeter_Init(SpeedMeter* this) {
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SpeedMeter_InitImpl(this, 32, 22);
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}
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void SpeedMeter_Destroy(SpeedMeter* this) {
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}
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void SpeedMeter_DrawTimeEntries(SpeedMeter* this, GraphicsContext* gfxCtx) {
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s32 pad[3];
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u32 baseX = 32;
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s32 width;
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s32 uly;
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s32 lry;
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s32 pad3;
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View view;
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s32 pad2[2];
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s32 i;
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Gfx* gfx;
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uly = this->y;
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lry = this->y + 2;
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OPEN_DISPS(gfxCtx);
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/*! @bug if gIrqMgrRetraceTime is 0, CLOSE_DISPS will never be reached */
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if (gIrqMgrRetraceTime == 0) {
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return;
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}
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sSpeedMeterTimeEntryPtr = &sSpeedMeterTimeEntryArray[0];
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for (i = 0; i < ARRAY_COUNT(sSpeedMeterTimeEntryArray); i++) {
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width = ((f64)*sSpeedMeterTimeEntryPtr->time / gIrqMgrRetraceTime) * 64.0;
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sSpeedMeterTimeEntryPtr->x = baseX + width;
|
||||
sSpeedMeterTimeEntryPtr++;
|
||||
}
|
||||
|
||||
View_Init(&view, gfxCtx);
|
||||
view.flags = VIEW_VIEWPORT | VIEW_PROJECTION_ORTHO;
|
||||
|
||||
SET_FULLSCREEN_VIEWPORT_DYNAMIC(&view);
|
||||
|
||||
gfx = OVERLAY_DISP;
|
||||
View_ApplyTo(&view, &gfx);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetOtherMode(gfx++,
|
||||
G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE |
|
||||
G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
|
||||
G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
|
||||
|
||||
gDrawRect(gfx++, GPACK_RGBA5551(0, 0, 255, 1), baseX + 64 * 0, uly, baseX + 64 * 1, lry);
|
||||
gDrawRect(gfx++, GPACK_RGBA5551(0, 255, 0, 1), baseX + 64 * 1, uly, baseX + 64 * 2, lry);
|
||||
gDrawRect(gfx++, GPACK_RGBA5551(255, 0, 0, 1), baseX + 64 * 2, uly, baseX + 64 * 3, lry);
|
||||
gDrawRect(gfx++, GPACK_RGBA5551(255, 0, 255, 1), baseX + 64 * 3, uly, baseX + 64 * 4, lry);
|
||||
|
||||
sSpeedMeterTimeEntryPtr = &sSpeedMeterTimeEntryArray[0];
|
||||
for (i = 0; i < ARRAY_COUNT(sSpeedMeterTimeEntryArray); i++) {
|
||||
gDrawRect(gfx++, sSpeedMeterTimeEntryPtr->color, baseX, lry + sSpeedMeterTimeEntryPtr->y,
|
||||
sSpeedMeterTimeEntryPtr->x, lry + sSpeedMeterTimeEntryPtr->y + 1);
|
||||
sSpeedMeterTimeEntryPtr++;
|
||||
}
|
||||
gDPPipeSync(gfx++);
|
||||
|
||||
OVERLAY_DISP = gfx;
|
||||
|
||||
CLOSE_DISPS(gfxCtx);
|
||||
}
|
||||
|
||||
void SpeedMeter_InitAllocEntry(SpeedMeterAllocEntry* this, u32 maxVal, u32 val, u16 backColor, u16 foreColor, u32 ulx,
|
||||
u32 lrx, u32 uly, u32 lry) {
|
||||
this->maxVal = maxVal;
|
||||
this->val = val;
|
||||
this->backColor = backColor;
|
||||
this->foreColor = foreColor;
|
||||
this->ulx = ulx;
|
||||
this->lrx = lrx;
|
||||
this->uly = uly;
|
||||
this->lry = lry;
|
||||
}
|
||||
|
||||
void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, GraphicsContext* gfxCtx) {
|
||||
s32 usedOff;
|
||||
View view;
|
||||
Gfx* gfx;
|
||||
|
||||
if (this->maxVal != 0) {
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
View_Init(&view, gfxCtx);
|
||||
view.flags = VIEW_VIEWPORT | VIEW_PROJECTION_ORTHO;
|
||||
|
||||
SET_FULLSCREEN_VIEWPORT_DYNAMIC(&view);
|
||||
|
||||
gfx = OVERLAY_DISP;
|
||||
View_ApplyTo(&view, &gfx);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetOtherMode(gfx++,
|
||||
G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE |
|
||||
G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
|
||||
G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
|
||||
|
||||
usedOff = ((this->lrx - this->ulx) * this->val) / this->maxVal + this->ulx;
|
||||
gDrawRect(gfx++, this->backColor, usedOff, this->uly, this->lrx, this->lry);
|
||||
gDrawRect(gfx++, this->foreColor, this->ulx, this->uly, usedOff, this->lry);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
|
||||
//! FAKE:
|
||||
if (this && this && this) {}
|
||||
|
||||
OVERLAY_DISP = gfx;
|
||||
CLOSE_DISPS(gfxCtx);
|
||||
}
|
||||
}
|
||||
|
||||
void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, GraphicsContext* gfxCtx, GameState* state) {
|
||||
s32 pad[2];
|
||||
u32 ulx = 30;
|
||||
u32 lrx = 290;
|
||||
SpeedMeterAllocEntry entry;
|
||||
TwoHeadArena* tha;
|
||||
s32 y;
|
||||
TwoHeadGfxArena* thga;
|
||||
u32 zeldaFreeMax;
|
||||
u32 zeldaFree;
|
||||
u32 zeldaAlloc;
|
||||
s32 sysFreeMax;
|
||||
s32 sysFree;
|
||||
s32 sysAlloc;
|
||||
|
||||
y = 212;
|
||||
if (R_ENABLE_ARENA_DBG > 2) {
|
||||
if (ZeldaArena_IsInitialized()) {
|
||||
ZeldaArena_GetSizes(&zeldaFreeMax, &zeldaFree, &zeldaAlloc);
|
||||
SpeedMeter_InitAllocEntry(&entry, zeldaFree + zeldaAlloc, zeldaAlloc, GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 255, 255, 1), ulx, lrx, y, y + 1);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
|
||||
if (R_ENABLE_ARENA_DBG > 1) {
|
||||
SystemArena_GetSizes((u32*)&sysFreeMax, (u32*)&sysFree, (u32*)&sysAlloc);
|
||||
SpeedMeter_InitAllocEntry(&entry, sysFree + sysAlloc - state->tha.size, sysAlloc - state->tha.size,
|
||||
GPACK_RGBA5551(0, 0, 255, 1), GPACK_RGBA5551(255, 128, 128, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
}
|
||||
|
||||
tha = &state->tha;
|
||||
SpeedMeter_InitAllocEntry(&entry, tha->size, tha->size - THA_GetRemaining(tha), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(0, 255, 0, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
||||
thga = &gfxCtx->polyOpa;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 0, 255, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
||||
thga = &gfxCtx->polyXlu;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 255, 0, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
||||
thga = &gfxCtx->overlay;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 0, 0, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@ MtxF* sCurrentMatrix; //!< original name: "Matrix_now"
|
|||
* @remark original name: "new_Matrix"
|
||||
*/
|
||||
void Matrix_Init(GameState* gameState) {
|
||||
sMatrixStack = THA_AllocTailAlign16(&gameState->heap, MATRIX_STACK_SIZE * sizeof(MtxF));
|
||||
sMatrixStack = THA_AllocTailAlign16(&gameState->tha, MATRIX_STACK_SIZE * sizeof(MtxF));
|
||||
sCurrentMatrix = sMatrixStack;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -140,7 +140,7 @@ void DynaSSNodeList_Init(PlayState* play, DynaSSNodeList* list) {
|
|||
}
|
||||
|
||||
void DynaSSNodeList_Alloc(PlayState* play, DynaSSNodeList* list, u32 numNodes) {
|
||||
list->tbl = (SSNode*)THA_AllocTailAlign(&play->state.heap, numNodes * sizeof(SSNode), -2);
|
||||
list->tbl = (SSNode*)THA_AllocTailAlign(&play->state.tha, numNodes * sizeof(SSNode), -2);
|
||||
list->maxNodes = numNodes;
|
||||
list->count = 0;
|
||||
}
|
||||
|
|
@ -1580,7 +1580,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
|
|||
}
|
||||
}
|
||||
colCtx->lookupTbl = THA_AllocTailAlign(
|
||||
&play->state.heap,
|
||||
&play->state.tha,
|
||||
colCtx->subdivAmount.x * sizeof(StaticLookup) * colCtx->subdivAmount.y * colCtx->subdivAmount.z, ~1);
|
||||
if (colCtx->lookupTbl == NULL) {
|
||||
Fault_AddHungupAndCrash("../z_bgcheck.c", 3955);
|
||||
|
|
@ -2456,8 +2456,8 @@ void SSNodeList_Init(SSNodeList* this) {
|
|||
void SSNodeList_Alloc(PlayState* play, SSNodeList* this, s32 tblMax, s32 numPolys) {
|
||||
this->max = tblMax;
|
||||
this->count = 0;
|
||||
this->tbl = THA_AllocTailAlign(&play->state.heap, tblMax * sizeof(SSNode), -2);
|
||||
this->polyCheckTbl = THA_AllocTailAlign16(&play->state.heap, numPolys * sizeof(u8));
|
||||
this->tbl = THA_AllocTailAlign(&play->state.tha, tblMax * sizeof(SSNode), -2);
|
||||
this->polyCheckTbl = THA_AllocTailAlign16(&play->state.tha, numPolys * sizeof(u8));
|
||||
|
||||
if (this->polyCheckTbl == NULL) {
|
||||
sprintf(D_801ED950, "this->polygon_check == NULL(game_alloc() MemoryAllocationError.)\n");
|
||||
|
|
@ -2599,7 +2599,7 @@ void DynaPoly_NullPolyList(CollisionPoly** polyList) {
|
|||
* Allocate dyna.polyList
|
||||
*/
|
||||
void DynaPoly_AllocPolyList(PlayState* play, CollisionPoly** polyList, s32 numPolys) {
|
||||
*polyList = THA_AllocTailAlign(&play->state.heap, numPolys * sizeof(CollisionPoly), -2);
|
||||
*polyList = THA_AllocTailAlign(&play->state.tha, numPolys * sizeof(CollisionPoly), -2);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -2613,7 +2613,7 @@ void DynaPoly_NullVtxList(Vec3s** vtxList) {
|
|||
* Allocate dyna.vtxList
|
||||
*/
|
||||
void DynaPoly_AllocVtxList(PlayState* play, Vec3s** vtxList, s32 numVtx) {
|
||||
*vtxList = THA_AllocTailAlign(&play->state.heap, numVtx * sizeof(Vec3s), -2);
|
||||
*vtxList = THA_AllocTailAlign(&play->state.tha, numVtx * sizeof(Vec3s), -2);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -2628,7 +2628,7 @@ void DynaPoly_InitWaterBoxList(DynaWaterBoxList* waterBoxList) {
|
|||
* Allocate dyna.waterBoxList
|
||||
*/
|
||||
void DynaPoly_AllocWaterBoxList(PlayState* play, DynaWaterBoxList* waterBoxList, s32 numWaterBoxes) {
|
||||
waterBoxList->boxes = THA_AllocTailAlign(&play->state.heap, numWaterBoxes * sizeof(WaterBox), -2);
|
||||
waterBoxList->boxes = THA_AllocTailAlign(&play->state.tha, numWaterBoxes * sizeof(WaterBox), -2);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ void EffectSS_Init(PlayState* play, s32 numEntries) {
|
|||
EffectSs* effectsSs;
|
||||
EffectSsOverlay* overlay;
|
||||
|
||||
sEffectSsInfo.data_table = (EffectSs*)THA_AllocTailAlign16(&play->state.heap, numEntries * sizeof(EffectSs));
|
||||
sEffectSsInfo.data_table = (EffectSs*)THA_AllocTailAlign16(&play->state.tha, numEntries * sizeof(EffectSs));
|
||||
sEffectSsInfo.searchIndex = 0;
|
||||
sEffectSsInfo.size = numEntries;
|
||||
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ void KaleidoManager_Init(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
sKaleidoAreaPtr = THA_AllocTailAlign16(&play->state.heap, largestSize);
|
||||
sKaleidoAreaPtr = THA_AllocTailAlign16(&play->state.tha, largestSize);
|
||||
gKaleidoMgrCurOvl = NULL;
|
||||
Fault_AddAddrConvClient(&sKaleidoMgrFaultAddrConvClient, KaleidoManager_FaultAddrConv, NULL);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc)
|
|||
__osGetSizes(&sZeldaArena, outMaxFree, outFree, outAlloc);
|
||||
}
|
||||
|
||||
s32 ZeldaArena_Check() {
|
||||
s32 ZeldaArena_Check(void) {
|
||||
return __osCheckArena(&sZeldaArena);
|
||||
}
|
||||
|
||||
|
|
@ -48,10 +48,10 @@ void ZeldaArena_Init(void* start, size_t size) {
|
|||
__osMallocInit(&sZeldaArena, start, size);
|
||||
}
|
||||
|
||||
void ZeldaArena_Cleanup() {
|
||||
void ZeldaArena_Cleanup(void) {
|
||||
__osMallocCleanup(&sZeldaArena);
|
||||
}
|
||||
|
||||
u8 ZeldaArena_IsInitialized() {
|
||||
u8 ZeldaArena_IsInitialized(void) {
|
||||
return __osMallocIsInitalized(&sZeldaArena);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -181,7 +181,7 @@ void Map_Init(PlayState* play) {
|
|||
func_80105C40(play->roomCtx.curRoom.num);
|
||||
interfaceCtx->unk_278 = -1;
|
||||
interfaceCtx->dungeonOrBossAreaMapIndex = -1;
|
||||
interfaceCtx->mapSegment = THA_AllocTailAlign16(&play->state.heap, 0x1000);
|
||||
interfaceCtx->mapSegment = THA_AllocTailAlign16(&play->state.tha, 0x1000);
|
||||
if (func_8010A2AC(play)) {
|
||||
gSaveContext.mapIndex = func_8010A238(play);
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -597,7 +597,7 @@ void Message_Init(PlayState* play) {
|
|||
msgCtx->ocarinaAction = msgCtx->textUnskippable = 0;
|
||||
msgCtx->textColorAlpha = 0xFF;
|
||||
View_Init(&msgCtx->view, play->state.gfxCtx);
|
||||
msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
|
||||
msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.tha, 0x13C00);
|
||||
font = &play->msgCtx.font;
|
||||
Font_LoadOrderedFont(&play->msgCtx.font);
|
||||
font->unk_11D88 = 0;
|
||||
|
|
|
|||
|
|
@ -7115,16 +7115,16 @@ void Interface_Init(PlayState* play) {
|
|||
interfaceCtx->healthTimer = 200;
|
||||
|
||||
parameterStaticSize = SEGMENT_ROM_SIZE(parameter_static);
|
||||
interfaceCtx->parameterSegment = THA_AllocTailAlign16(&play->state.heap, parameterStaticSize);
|
||||
interfaceCtx->parameterSegment = THA_AllocTailAlign16(&play->state.tha, parameterStaticSize);
|
||||
DmaMgr_SendRequest0(interfaceCtx->parameterSegment, SEGMENT_ROM_START(parameter_static), parameterStaticSize);
|
||||
|
||||
interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.heap, 0xC90);
|
||||
interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.tha, 0xC90);
|
||||
DmaMgr_SendRequest0(interfaceCtx->doActionSegment, SEGMENT_ROM_START(do_action_static), 0x300);
|
||||
DmaMgr_SendRequest0(interfaceCtx->doActionSegment + 0x300, SEGMENT_ROM_START(do_action_static) + 0x480, 0x180);
|
||||
|
||||
Interface_NewDay(play, CURRENT_DAY);
|
||||
|
||||
interfaceCtx->iconItemSegment = THA_AllocTailAlign16(&play->state.heap, 0x4000);
|
||||
interfaceCtx->iconItemSegment = THA_AllocTailAlign16(&play->state.tha, 0x4000);
|
||||
|
||||
if (CUR_FORM_EQUIP(EQUIP_SLOT_B) < ITEM_F0) {
|
||||
Interface_LoadItemIconImpl(play, EQUIP_SLOT_B);
|
||||
|
|
|
|||
|
|
@ -1562,7 +1562,7 @@ void Play_GetFloorSurface(PlayState* this, MtxF* mtx, Vec3f* pos) {
|
|||
|
||||
void* Play_LoadFile(PlayState* this, RomFile* entry) {
|
||||
size_t size = entry->vromEnd - entry->vromStart;
|
||||
void* allocp = THA_AllocTailAlign16(&this->state.heap, size);
|
||||
void* allocp = THA_AllocTailAlign16(&this->state.tha, size);
|
||||
|
||||
DmaMgr_SendRequest0(allocp, entry->vromStart, size);
|
||||
|
||||
|
|
@ -2324,9 +2324,9 @@ void Play_Init(GameState* thisx) {
|
|||
D_801F6D4C->envColor.b = 0;
|
||||
D_801F6D4C->envColor.a = 0;
|
||||
CutsceneFlags_UnsetAll(this);
|
||||
THA_GetRemaining(&this->state.heap);
|
||||
zAllocSize = THA_GetRemaining(&this->state.heap);
|
||||
zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.heap, zAllocSize);
|
||||
THA_GetRemaining(&this->state.tha);
|
||||
zAllocSize = THA_GetRemaining(&this->state.tha);
|
||||
zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.tha, zAllocSize);
|
||||
ZeldaArena_Init(((zAlloc + 8) & ~0xF), (zAllocSize - ((zAlloc + 8) & ~0xF)) + zAlloc); //! @bug: Incorrect ALIGN16s
|
||||
Actor_InitContext(this, &this->actorCtx, this->linkActorEntry);
|
||||
|
||||
|
|
|
|||
|
|
@ -516,7 +516,7 @@ size_t Room_AllocateAndLoad(PlayState* play, RoomContext* roomCtx) {
|
|||
}
|
||||
}
|
||||
|
||||
roomCtx->roomMemPages[0] = THA_AllocTailAlign16(&play->state.heap, maxRoomSize);
|
||||
roomCtx->roomMemPages[0] = THA_AllocTailAlign16(&play->state.tha, maxRoomSize);
|
||||
if (roomCtx->roomMemPages[0] == NULL) {
|
||||
_dbg_hungup("../z_room.c", 1078);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ void Object_InitBank(GameState* gameState, ObjectContext* objectCtx) {
|
|||
for (i = 0; i < OBJECT_EXCHANGE_BANK_MAX; i++) { objectCtx->status[i].id = 0; }
|
||||
// clang-format on
|
||||
|
||||
objectCtx->spaceStart = objectCtx->status[0].segment = THA_AllocTailAlign16(&gameState->heap, spaceSize);
|
||||
objectCtx->spaceStart = objectCtx->status[0].segment = THA_AllocTailAlign16(&gameState->tha, spaceSize);
|
||||
objectCtx->spaceEnd = (void*)((u32)objectCtx->spaceStart + spaceSize);
|
||||
objectCtx->mainKeepIndex = Object_Spawn(objectCtx, GAMEPLAY_KEEP);
|
||||
|
||||
|
|
@ -357,7 +357,7 @@ void Scene_LoadAreaTextures(PlayState* play, s32 fileIndex) {
|
|||
size_t size = sceneTextureFiles[fileIndex].vromEnd - vromStart;
|
||||
|
||||
if (size != 0) {
|
||||
play->roomCtx.unk74 = THA_AllocTailAlign16(&play->state.heap, size);
|
||||
play->roomCtx.unk74 = THA_AllocTailAlign16(&play->state.tha, size);
|
||||
DmaMgr_SendRequest0(play->roomCtx.unk74, vromStart, size);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1866,7 +1866,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
|
|||
|
||||
void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {
|
||||
if (gSaveContext.flashSaveAvailable) {
|
||||
sramCtx->saveBuf = THA_AllocTailAlign16(&gameState->heap, SAVE_BUFFER_SIZE);
|
||||
sramCtx->saveBuf = THA_AllocTailAlign16(&gameState->tha, SAVE_BUFFER_SIZE);
|
||||
sramCtx->status = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -294,15 +294,15 @@ void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) {
|
|||
Skybox_Setup(gameState, skyboxCtx, skyboxId);
|
||||
|
||||
if (skyboxId != SKYBOX_NONE) {
|
||||
skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->heap, 0x3840);
|
||||
skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->tha, 0x3840);
|
||||
|
||||
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
|
||||
// Allocate enough space for the vertices for a 6 sided skybox (cube)
|
||||
skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->heap, sizeof(Vtx) * 32 * 6);
|
||||
skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->tha, sizeof(Vtx) * 32 * 6);
|
||||
func_80143148(skyboxCtx, 6);
|
||||
} else {
|
||||
// Allocate enough space for the vertices for a 5 sided skybox (bottom is missing)
|
||||
skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->heap, sizeof(Vtx) * 32 * 5);
|
||||
skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->tha, sizeof(Vtx) * 32 * 5);
|
||||
func_80143148(skyboxCtx, 5);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -215,11 +215,11 @@ void DayTelop_Noop(DayTelopState* this) {
|
|||
void DayTelop_LoadGraphics(DayTelopState* this) {
|
||||
size_t segmentSize = SEGMENT_ROM_SIZE(daytelop_static);
|
||||
|
||||
this->daytelopStaticFile = THA_AllocTailAlign16(&this->state.heap, segmentSize);
|
||||
this->daytelopStaticFile = THA_AllocTailAlign16(&this->state.tha, segmentSize);
|
||||
DmaMgr_SendRequest0(this->daytelopStaticFile, SEGMENT_ROM_START(daytelop_static), segmentSize);
|
||||
|
||||
segmentSize = SEGMENT_ROM_SIZE(icon_item_gameover_static);
|
||||
this->gameoverStaticFile = THA_AllocTailAlign16(&this->state.heap, segmentSize);
|
||||
this->gameoverStaticFile = THA_AllocTailAlign16(&this->state.tha, segmentSize);
|
||||
DmaMgr_SendRequest0(this->gameoverStaticFile, SEGMENT_ROM_START(icon_item_gameover_static), segmentSize);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2531,15 +2531,15 @@ void FileSelect_Init(GameState* thisx) {
|
|||
Font_LoadOrderedFont(&this->font);
|
||||
|
||||
size = SEGMENT_ROM_SIZE(title_static);
|
||||
this->staticSegment = THA_AllocTailAlign16(&this->state.heap, size);
|
||||
this->staticSegment = THA_AllocTailAlign16(&this->state.tha, size);
|
||||
DmaMgr_SendRequest0(this->staticSegment, SEGMENT_ROM_START(title_static), size);
|
||||
|
||||
size = SEGMENT_ROM_SIZE(parameter_static);
|
||||
this->parameterSegment = THA_AllocTailAlign16(&this->state.heap, size);
|
||||
this->parameterSegment = THA_AllocTailAlign16(&this->state.tha, size);
|
||||
DmaMgr_SendRequest0(this->parameterSegment, SEGMENT_ROM_START(parameter_static), size);
|
||||
|
||||
size = gObjectTable[OBJECT_MAG].vromEnd - gObjectTable[OBJECT_MAG].vromStart;
|
||||
this->titleSegment = THA_AllocTailAlign16(&this->state.heap, size);
|
||||
this->titleSegment = THA_AllocTailAlign16(&this->state.tha, size);
|
||||
DmaMgr_SendRequest0(this->titleSegment, gObjectTable[OBJECT_MAG].vromStart, size);
|
||||
|
||||
Audio_SetSpec(0xA);
|
||||
|
|
|
|||
|
|
@ -154,7 +154,7 @@ void ConsoleLogo_Init(GameState* thisx) {
|
|||
ConsoleLogoState* this = (ConsoleLogoState*)thisx;
|
||||
uintptr_t segmentSize = SEGMENT_ROM_SIZE(nintendo_rogo_static);
|
||||
|
||||
this->staticSegment = THA_AllocTailAlign16(&this->state.heap, segmentSize);
|
||||
this->staticSegment = THA_AllocTailAlign16(&this->state.tha, segmentSize);
|
||||
DmaMgr_SendRequest0(this->staticSegment, SEGMENT_ROM_START(nintendo_rogo_static), segmentSize);
|
||||
|
||||
GameState_SetFramerateDivisor(&this->state, 1);
|
||||
|
|
|
|||
|
|
@ -3215,12 +3215,12 @@
|
|||
0x80177084:("Sched_FaultClient",),
|
||||
0x8017715C:("Sched_ThreadEntry",),
|
||||
0x801772A0:("Sched_Init",),
|
||||
0x80177390:("func_80177390",),
|
||||
0x80177390:("SpeedMeter_InitImpl",),
|
||||
0x801773A0:("SpeedMeter_Init",),
|
||||
0x801773C4:("SpeedMeter_Destroy",),
|
||||
0x801773D0:("SpeedMeter_DrawTimeEntries",),
|
||||
0x80177A84:("func_80177A84",),
|
||||
0x80177AC8:("func_80177AC8",),
|
||||
0x80177A84:("SpeedMeter_InitAllocEntry",),
|
||||
0x80177AC8:("SpeedMeter_DrawAllocEntry",),
|
||||
0x80177E58:("SpeedMeter_DrawAllocEntries",),
|
||||
0x801780F0:("Mtx_SetTranslateScaleMtx",),
|
||||
0x801781EC:("Mtx_SetRotationMtx",),
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
0x80096B50:("gDmaMgrDmaBuffSize","u32","",0x4),
|
||||
0x80096B60:("gIrqMgrResetStatus","vs32","",0x4),
|
||||
0x80096B68:("sIrqMgrResetTime","volatile OSTime","",0x8),
|
||||
0x80096B70:("sIrqMgrRetraceTime","volatile OSTime","",0x8),
|
||||
0x80096B70:("gIrqMgrRetraceTime","volatile OSTime","",0x8),
|
||||
0x80096B78:("sIrqMgrRetraceCount","s32","",0x4),
|
||||
0x80096B80:("sCpuExceptions","char*","[18]",0x48),
|
||||
0x80096BC8:("sFpuExceptions","char*","[6]",0x18),
|
||||
|
|
@ -2159,7 +2159,7 @@
|
|||
0x801D1530:("sPadMgrInstance","PadMgr*","",0x4),
|
||||
0x801D1534:("sPadMgrRetraceCount","UNK_TYPE4","",0x4),
|
||||
0x801D1538:("sVoiceInitStatus","UNK_TYPE4","",0x4),
|
||||
0x801D1540:("D_801D1540","UNK_PTR","",0x4),
|
||||
0x801D1540:("sSpeedMeterTimeEntryArray","UNK_PTR","",0x4),
|
||||
0x801D1570:("D_801D1570","f32","[13]",0x34),
|
||||
0x801D15B0:("gZeroVec3f","Vec3f","",0xC),
|
||||
0x801D15BC:("gZeroVec3s","Vec3s","",0x6),
|
||||
|
|
@ -4032,7 +4032,7 @@
|
|||
0x801F80E0:("sGraphFaultClient","FaultClient","",0x10),
|
||||
0x801F80F0:("gGfxMasterDL","Gfx*","",0x4),
|
||||
0x801F80F8:("sGraphCfbInfos","UNK_TYPE1","",0x1),
|
||||
0x801F8150:("sGraphTaskStartTime","u64","",0x8),
|
||||
0x801F8150:("sGraphPrevUpdateEndTime","u64","",0x8),
|
||||
0x801F8160:("sSerialEventQueue","OSMesgQueue","",0x18),
|
||||
0x801F8178:("sSerialMsgBuf","OSMesg","[1]",0x4),
|
||||
0x801F8180:("gSegments","u32","[16]",0x40),
|
||||
|
|
@ -4052,24 +4052,22 @@
|
|||
0x801FB338:("sAudioMgr","AudioMgr","",0x2e0),
|
||||
0x801FB620:("gPadMgr","PadMgr","",0x480),
|
||||
0x801FBAA0:("sSchedFaultClient","UNK_TYPE1","",0x1),
|
||||
0x801FBAB0:("sRSPGFXStartTime","OSTime","",0x8),
|
||||
0x801FBAB8:("sRSPAudioStartTime","OSTime","",0x8),
|
||||
0x801FBAC0:("sRSPOtherStartTime","OSTime","",0x8),
|
||||
0x801FBAB0:("sRSPGfxTimeStart","OSTime","",0x8),
|
||||
0x801FBAB8:("sRSPAudioTimeStart","OSTime","",0x8),
|
||||
0x801FBAC0:("sRSPOtherTimeStart","OSTime","",0x8),
|
||||
0x801FBAC8:("sRDPStartTime","OSTime","",0x8),
|
||||
0x801FBAD0:("gAudioSPDataPtr","u64*","",0x4),
|
||||
0x801FBAD4:("gAudioSPDataSize","u32","",0x4),
|
||||
0x801FBAE0:("D_801FBAE0","UNK_TYPE1","",0x1),
|
||||
0x801FBAE8:("D_801FBAE8","UNK_TYPE1","",0x1),
|
||||
0x801FBAE0:("gRSPAudioTimeTotal","volatile OSTime","",0x8),
|
||||
0x801FBAE8:("gRSPGfxTimeTotal","volatile OSTime","",0x8),
|
||||
0x801FBAF0:("gRDPTimeTotal","volatile OSTime","",0x8),
|
||||
0x801FBAF8:("lastRenderFrameDuration","volatile OSTime","",0x8),
|
||||
0x801FBB00:("gRSPAudioTotalTime","UNK_TYPE1","",0x1),
|
||||
0x801FBB04:("D_801FBB04","UNK_TYPE1","",0x1),
|
||||
0x801FBB08:("sRSPGFXTotalTime","UNK_TYPE1","",0x1),
|
||||
0x801FBB0C:("D_801FBB0C","UNK_TYPE1","",0x1),
|
||||
0x801FBB10:("sRSPOtherTotalTime","UNK_TYPE1","",0x1),
|
||||
0x801FBB14:("D_801FBB14","UNK_TYPE1","",0x1),
|
||||
0x801FBB20:("gRDPTimeAcc","UNK_TYPE1","",0x1),
|
||||
0x801FBB28:("D_801FBB28","UNK_TYPE1","",0x1),
|
||||
0x801FBAF8:("gGraphUpdatePeriod","volatile OSTime","",0x8),
|
||||
0x801FBB00:("gRSPAudioTimeAcc","volatile OSTime","",0x8),
|
||||
0x801FBB08:("gRSPGfxTimeAcc","volatile OSTime","",0x8),
|
||||
0x801FBB10:("gRSPOtherTimeAcc","volatile OSTime","",0x8),
|
||||
0x801FBB18:("gUnkTimeAcc","volatile OSTime","",0x8),
|
||||
0x801FBB20:("gRDPTimeAcc","volatile OSTime","",0x8),
|
||||
0x801FBB28:("sSpeedMeterTimeEntryPtr","UNK_TYPE1","",0x1),
|
||||
0x801FBB30:("sNotebookViMode","OSViMode","",0x50),
|
||||
0x801FBB80:("gFramebuffers","u32*","[2]",0x8),
|
||||
0x801FBB88:("gActiveViMode","OSViMode*","",0x4),
|
||||
|
|
|
|||
|
|
@ -34,6 +34,8 @@ CLEAR_EVENTINF = "int"
|
|||
CLEAR_EVENTINF_ALT = "int"
|
||||
"EVENTINF_.*" = "int"
|
||||
".+REG" = "int"
|
||||
SET_FULLSCREEN_VIEWPORT_DYNAMIC = "void"
|
||||
gDrawRect = "void"
|
||||
|
||||
[decompme.compilers]
|
||||
"tools/ido_recomp/linux/7.1/cc" = "ido7.1"
|
||||
|
|
|
|||
|
|
@ -2729,12 +2729,12 @@ asm/non_matchings/code/sched/Sched_SendGfxCancelMsg.s,Sched_SendGfxCancelMsg,0x8
|
|||
asm/non_matchings/code/sched/Sched_FaultClient.s,Sched_FaultClient,0x80177084,0x36
|
||||
asm/non_matchings/code/sched/Sched_ThreadEntry.s,Sched_ThreadEntry,0x8017715C,0x51
|
||||
asm/non_matchings/code/sched/Sched_Init.s,Sched_Init,0x801772A0,0x3C
|
||||
asm/non_matchings/code/speed_meter/func_80177390.s,func_80177390,0x80177390,0x4
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_InitImpl.s,SpeedMeter_InitImpl,0x80177390,0x4
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_Init.s,SpeedMeter_Init,0x801773A0,0x9
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_Destroy.s,SpeedMeter_Destroy,0x801773C4,0x3
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_DrawTimeEntries.s,SpeedMeter_DrawTimeEntries,0x801773D0,0x1AD
|
||||
asm/non_matchings/code/speed_meter/func_80177A84.s,func_80177A84,0x80177A84,0x11
|
||||
asm/non_matchings/code/speed_meter/func_80177AC8.s,func_80177AC8,0x80177AC8,0xE4
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_InitAllocEntry.s,SpeedMeter_InitAllocEntry,0x80177A84,0x11
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntry.s,SpeedMeter_DrawAllocEntry,0x80177AC8,0xE4
|
||||
asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntries.s,SpeedMeter_DrawAllocEntries,0x80177E58,0xA6
|
||||
asm/non_matchings/code/speed_meter/func_801780F0.s,func_801780F0,0x801780F0,0x3F
|
||||
asm/non_matchings/code/speed_meter/func_801781EC.s,func_801781EC,0x801781EC,0x90
|
||||
|
|
|
|||
|
Loading…
Reference in New Issue