This commit is contained in:
Derek Hensley 2022-07-12 20:18:57 -07:00
parent 21ffa57b0d
commit 5f552004d9
1 changed files with 1 additions and 1 deletions

View File

@ -187,7 +187,7 @@ void FireObj_UpdateLight(PlayState* play, FireObjLight* light, FireObj* fire) {
if (fire->state == FIRE_STATE_3) {
Lights_PointSetColorAndRadius(&light->lightInfo, 0, 0, 0, -1);
} else {
radius = ((fire->yScale * 140.0f * fire->sizeInv) + 60.0f);
radius = (fire->yScale * 140.0f * fire->sizeInv) + 60.0f;
Lights_PointGlowSetInfo(&light->lightInfo, fire->position.x, (fire->position.y + (fire->yScale * 6500.0f)),
fire->position.z,