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			Merge 0d79933a56 into 3b3b117100
				
					
				
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				|  | @ -4011,7 +4011,7 @@ void EnHorse_UpdateBgCheckInfo(EnHorse* this, PlayState* play) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void func_80886C00(EnHorse* this, PlayState* play) { | ||||
| void EnHorse_CheckBoost(EnHorse* this, PlayState* play) { | ||||
|     Input* input = &play->state.input[this->unk_52C]; | ||||
| 
 | ||||
|     if (((this->action == ENHORSE_ACTION_MOUNTED_WALK) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) || | ||||
|  | @ -4239,7 +4239,7 @@ void EnHorse_Update(Actor* thisx, PlayState* play2) { | |||
|     if (!(this->stateFlags & ENHORSE_INACTIVE)) { | ||||
|         if ((this->action == ENHORSE_ACTION_MOUNTED_GALLOP) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) || | ||||
|             (this->action == ENHORSE_ACTION_MOUNTED_WALK)) { | ||||
|             func_80886C00(this, play); | ||||
|             EnHorse_CheckBoost(this, play); | ||||
|         } | ||||
| 
 | ||||
|         if (this->playerControlled == true) { | ||||
|  |  | |||
|  | @ -5345,7 +5345,7 @@ EnHorse_UpdateStick = 0x80885AF4; // type:func | |||
| EnHorse_ResolveCollision = 0x80885B4C; // type:func | ||||
| EnHorse_BgCheckSlowMoving = 0x80885C90; // type:func | ||||
| EnHorse_UpdateBgCheckInfo = 0x80885DA4; // type:func | ||||
| func_80886C00 = 0x80886C00; // type:func | ||||
| EnHorse_CheckBoost = 0x80886C00; // type:func | ||||
| EnHorse_RegenBoost = 0x80886DC4; // type:func | ||||
| EnHorse_UpdatePlayerDir = 0x80886FA8; // type:func | ||||
| EnHorse_TiltBody = 0x808870A4; // type:func | ||||
|  |  | |||
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