mirror of https://github.com/zeldaret/mm.git
Merge 0d79933a56 into 3b3b117100
This commit is contained in:
commit
6b03aff6f8
|
|
@ -4011,7 +4011,7 @@ void EnHorse_UpdateBgCheckInfo(EnHorse* this, PlayState* play) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80886C00(EnHorse* this, PlayState* play) {
|
void EnHorse_CheckBoost(EnHorse* this, PlayState* play) {
|
||||||
Input* input = &play->state.input[this->unk_52C];
|
Input* input = &play->state.input[this->unk_52C];
|
||||||
|
|
||||||
if (((this->action == ENHORSE_ACTION_MOUNTED_WALK) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) ||
|
if (((this->action == ENHORSE_ACTION_MOUNTED_WALK) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) ||
|
||||||
|
|
@ -4239,7 +4239,7 @@ void EnHorse_Update(Actor* thisx, PlayState* play2) {
|
||||||
if (!(this->stateFlags & ENHORSE_INACTIVE)) {
|
if (!(this->stateFlags & ENHORSE_INACTIVE)) {
|
||||||
if ((this->action == ENHORSE_ACTION_MOUNTED_GALLOP) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) ||
|
if ((this->action == ENHORSE_ACTION_MOUNTED_GALLOP) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) ||
|
||||||
(this->action == ENHORSE_ACTION_MOUNTED_WALK)) {
|
(this->action == ENHORSE_ACTION_MOUNTED_WALK)) {
|
||||||
func_80886C00(this, play);
|
EnHorse_CheckBoost(this, play);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this->playerControlled == true) {
|
if (this->playerControlled == true) {
|
||||||
|
|
|
||||||
|
|
@ -5345,7 +5345,7 @@ EnHorse_UpdateStick = 0x80885AF4; // type:func
|
||||||
EnHorse_ResolveCollision = 0x80885B4C; // type:func
|
EnHorse_ResolveCollision = 0x80885B4C; // type:func
|
||||||
EnHorse_BgCheckSlowMoving = 0x80885C90; // type:func
|
EnHorse_BgCheckSlowMoving = 0x80885C90; // type:func
|
||||||
EnHorse_UpdateBgCheckInfo = 0x80885DA4; // type:func
|
EnHorse_UpdateBgCheckInfo = 0x80885DA4; // type:func
|
||||||
func_80886C00 = 0x80886C00; // type:func
|
EnHorse_CheckBoost = 0x80886C00; // type:func
|
||||||
EnHorse_RegenBoost = 0x80886DC4; // type:func
|
EnHorse_RegenBoost = 0x80886DC4; // type:func
|
||||||
EnHorse_UpdatePlayerDir = 0x80886FA8; // type:func
|
EnHorse_UpdatePlayerDir = 0x80886FA8; // type:func
|
||||||
EnHorse_TiltBody = 0x808870A4; // type:func
|
EnHorse_TiltBody = 0x808870A4; // type:func
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue