Pr2: requested changes

This commit is contained in:
isghj 2025-11-16 13:18:00 -08:00
parent 71c3dbcb11
commit 772af7c7bf
2 changed files with 3 additions and 3 deletions

View File

@ -38,8 +38,8 @@ static s16 sActorIds[] = {
static s16 sActorParams[] = {
DRAGONFLY_PARAMS(DRAGONFLY_TYPE_GROWS_WHEN_SPAWNED), // EN_ENCOUNT1_GRASSHOPPER
WALLMASTER_PARAMS(WALLMASTER_TYPE_TIMER_ONLY, 0, false), // EN_ENCOUNT1_WALLMASTER
ENPR2_PARAMS(1, 0), // EN_ENCOUNT1_SKULLFISH_RESPAWNING
ENPR2_PARAMS(3, 0) // EN_ENCOUNT1_SKULLFISH_PATHING
ENPR2_PARAMS(PR2_TYPE_SPAWNED, 0), // EN_ENCOUNT1_SKULLFISH_RESPAWNING
ENPR2_PARAMS(PR2_TYPE_PATHING, 0) // EN_ENCOUNT1_SKULLFISH_PATHING
};
void EnEncount1_Init(Actor* thisx, PlayState* play) {

View File

@ -24,7 +24,7 @@ typedef void (*EnPr2ActionFunc)(struct EnPr2*, PlayState*);
#define ENPR2_GETZ_PARENT_AGRO_DISTANCE(parent) ((parent)->world.rot.z)
#define ENPR2_PATH_INDEX_NONE 0x3F
#define ENPR2_PARAMS(paramF, paramFF0) (((paramF) & 0xF) | (((paramFF0) << 4) & 0xFF0))
#define ENPR2_PARAMS(type, agroDistance) (((type) & 0xF) | (((agroDistance) << 4) & 0xFF0))
typedef enum EnPr2Type {
/* 00 */ PR2_TYPE_PASSIVE, // does not attack, used as a hazard around the cape heartpiece likelike