Fix build issue

This commit is contained in:
rozlette 2020-04-21 00:45:00 -05:00
parent 2b50a1eab8
commit ec3ccda941
1 changed files with 17 additions and 17 deletions

View File

@ -230,7 +230,7 @@ void Scene_HeaderCommand15(GlobalContext* ctxt, SceneCmd* entry) {
ctxt->unk814 = entry->soundSettings.musicSeq;
ctxt->unk815 = entry->soundSettings.nighttimeSFX;
if (gSaveContext.extra.unk276 == 0xFF || func_801A8A50(0) == 0x57) {
func_801A400C(entry->soundSettings.bgmId);
audio_setBGM(entry->soundSettings.bgmId);
}
}