Commit Graph

4 Commits

Author SHA1 Message Date
Tom Overton eccbbd47dc
Explicitly extract room DLs that ZAPD can't detect (#1653) 2024-07-02 13:51:52 -07:00
Anghelo Carvajal b292647ea2
ZAPD update: Gotta go fast! (#226)
* update extract_assets script

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* fixes and rgba16 format change

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Update warning counts
2021-07-28 21:55:02 -04:00
Anghelo Carvajal f0bad10668
Update ZAPD to use scene macros, improve texture system and others (#129)
* Fix segments

* add CMD_PTR macro

* macro fixes

* add PolygonDlist2

* Fix XMLs

* I hope this updates ZAPD

* Add ZAPD config files

* remove old structs

* update macro

* Add newline

* update ZAPD?

* update warnings

* update ZAPD
2021-06-02 18:18:38 -04:00
Kenix3 c40bb119e1
Adds in scene support (#117)
* 1 scene done, Z2_SOUGEN OK

* All scenes OK

* Makefile improvements

* Use WIP ZAPD branch as submodule

* Add spawn rotation flag macro

* Fix bad merge

* Move scenes to be in their own subfolders

* Rename and restructure extracted baserom files

* Progress tracking for assets

* Add asset progress to csv

* Use master ZAPD

* Use distclean like in OOT

* Fix up a few things with the makefile

* Fix scenes not being dumped from ELF

Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
2021-04-29 18:56:18 -04:00