Commit Graph

6 Commits

Author SHA1 Message Date
EllipticEllipsis d5b71bd0f5
Tutorial (#362)
* ObjTree OK, data imported

* EnMs OK, data imported

* And the spec

* OK

* Some minor edits

* A lot of preliminary stuff

* Mostly complete beginning

* First draft of other functions doc

* Whoops, forgot the GlobalContext pad

* Draw functions (minus colour), create Data

* Data

* gitignore, some progress on documenting

* Review comments, continue documenting

* spec

* Finish off documentation

* undefined_syms

* Add a couple of todos

* One more

* At least add tools for object decomp

* Start conversion table stuff

* Document ObjTree

* Document EnMs

* Add more tables to conversions

* Maide's review

* Review

* Review

* Typos and incomplete thoughts

* Update vscode.md

* Correct function/variable names

* Review suggestions

* Format

* Missed one

* Rename functions and format

* Fix ObjTree

* Update actorfixer.py, fix some variable names

* Some review

* Review suggestions

* More review

* Hopefully fix all the thisx references

* Missed one
2021-12-16 18:47:18 -05:00
engineer124 d825ef5de1
Improve/Add Enums for Player, Items, and Quest (#275)
* Create enums (non-matching monkaBSS)

* Add effect enum

* Almost fix bss reordering (1 different word)

* Fix capacity

* Fully fix bss

* Add PlayerBoots

* PR Feedback & add missing playerForm enums

* Clean-Up

* Script to check global bss ordering

* Bit of cleanup

* Format

* Remove global_bss_check PR

* Fix bss

* Add enums to new PRs & previously missed ones

* Remove Effect Enums

* Missed one

* Format

* Remove old prevent_bss_reordering.h comments

* Use a better macro

* A few more uses of enums found

* Add enums to recent PRs

* Improve GI enums

* Add enums from new PRs

* PR Suggestions

* format

* Fix bss

* Fix mistake in GI

* No actually, part of it was correct before

Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
2021-11-11 12:04:57 -03:00
louist103 8e88768a70
Fireobj Kinda OK (#400)
* done

* format

* PR fixes

* revert formatting z64.h

* Update warnings_build_current.txt
2021-11-03 15:09:43 -03:00
Anghelo Carvajal 96cd49b6d5
`ovl_En_Test4` with 1 non-matching (#319)
* Decompile update and stuff

* Decompile some more

* func_80A41FA4 non_matching

* init is a disaster

* Import bss

* match func_80A41D70

* Improve func_80A42AB8 a bit

* equivalent EnTest4_Init

* Import data

* CLOCK_TIME

* Run formatter

* func_80A42AB8 may be equivalent now, not completely sure

* match func_80A42AB8

* Some minor renames

* Name some struct members

* Format

* format in bigpo

* fix merge issue

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Description: Day transition effects

* Un-rename unk_144

* Update include/macros.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* sIsLoaded

* Update src/overlays/actors/ovl_En_Test4/z_en_test4.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* review

* format

* daytemp

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-09-29 00:08:54 -03:00
Derek Hensley ade921a2c0
ovl_en_suttari OK (#219)
* Decomp pass

* Fix merge conflict'

* Convert damage table to new format

* Cleanup function declarations

* Some cleanup

* Cleanup and minor docs

* Add Header and Scene stuff

* More light docs and cleanup

* Rename one more function

* Remove duplicate macro

* PR suggestions except naviActor change

* Change navi to tatl

* Update include/functions.h

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Suttari/z_en_suttari.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Suttari/z_en_suttari.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-07-25 02:07:19 -04:00
EllipticEllipsis e57fb5780d
z64player.h and Player struct work (#195)
* Rename Player, name some of its struct vars,
add collision flag macros to actors missing them

* Name Player_GetMask/RemoveMask, add a few macros

* Format

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Fix unk_14B in a non-matching

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2021-07-01 23:15:26 -04:00