Tom Overton
|
971d95b550
|
Add original asset names to all `object_y*` and `object_z*` files (#1765)
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2024-12-17 08:30:28 -08:00 |
Derek Hensley
|
1a003f9460
|
More General Cleanup (#1658)
* gDs2nEyeTexAnim
* sEnMm2EmptyDL
* object_um_Matanimheader_007D10
* object_mnk_Matanimheader_019A20
* gTurtleEmpty2TexAnim
* object_iknv_obj_Matanimheader_0113E0
* object_botihasira_Matanimheader_001A48
* gTwinmoldEmptyTexAnim
* gBeaverYoungerBrotherEmptyTexAnim
* gNwcEyeTexAnim
* gTwinmoldEmptyTex1Anim gTwinmoldEmpty2TexAnim
* gGyorgEmpty1TexAnim gGyorgEmpty2TexAnim
* gBurlyGuyEmpty1TexAnim gBurlyGuyEmpty2TexAnim
* gKotakeEyeTexAnim
* gDmZl4EmptyTexAnim
* object_cs_Matanimheader_00F6D4
* gAnju1UnusedTexAnim
* Empty blobs
* EnKusa_IsUnderwater
* IsUnderwater functions
* s on static variable names in col check
* scene_texture_01_Tex_002D40
* object_ds2_Tex_0030D8 object_ds2_Tex_0034D8 object_ds2_Tex_0038D8
* object_gk
* undefined_syms
* object_fall2_Matanimheader_005CF0
* gTwinmoldEmpty1TexAnim typo
|
2024-07-11 15:41:28 -04:00 |
engineer124
|
ae4a8fbe00
|
Object Name Cleanup (#1427)
|
2023-10-08 20:57:25 -03:00 |
Tom Overton
|
ac8d49ea6f
|
Skeleton and shin name cleanup (#1413)
* Skeleton and shin name cleanup
* Use ANI_LIMB_MAX
|
2023-10-05 10:19:30 -03:00 |
Derek Hensley
|
f3a51c5403
|
General Cleanup 10 (#990)
* limbs -> limb
* Generated limbs
* Fix ENUMNAME
* goronLink fix
* actually save
* Boss011Limbs -> Boss011Limb
* keep skeletons
* remove comments
|
2022-08-15 20:40:41 -04:00 |
Isghj
|
ab7625db65
|
`DmZl` OK and some docs of `object_zl4` (Child Zelda used in one cutscene) (#834)
* DmZl: start
* DmZl: progress
* DmZl4: progress
* DmZl: OK
* DmZl: data integrated
* DmZl: object docs
* DmZl: more object docs
* DmZl: more docs
* DmZl: Some Zl4 animations
* ObjectZl4: docs
* DmZl: formater pass
* DmZl: more docs
* DmZl: docs
* DmZl: params documentation
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* DmZl: requested changes, minor fixes, formater pass
* Update src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update assets/xml/objects/object_zl4.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* DmZl: some requested changes
* DmZl: Change Eye Texture names for accuracy, formatter pass
* DmZl: Eye texture indexes specified
* DmZl: fixed struct variable names
* DmZl: some requested changes
* DmZl: removed comment
* DmZl: change to unused index
* DmZl: changed some xml comments
* DmZl: requested changes 1
* Update src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* DmZl: fixing issues, formatter pass
* DmZl: moved switch case
* DmZl: fixed object reference, wrong file
* Update src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update assets/xml/objects/object_zl4.xml
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* DmZl: mouth and eye state comments
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
|
2022-06-19 23:36:07 +01:00 |
Anghelo Carvajal
|
e7940e3bed
|
Add autogenerated limb enum info in the object's XMLs (#633)
* first pass
* Fix limb enums for objects with more than one skeleton
* Manually fix object_cne
|
2022-03-05 13:06:02 -03:00 |
Tharo
|
d62fb2b689
|
Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "3c00dcb3"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "3c00dcb3"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Object xmls
* Fix bss reordering
* Setup has warnings now
* Fix object_gi_reserve01 dlist names
* rm xml -> c make rule
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "ba947126"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "ba947126"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* SPBranchList related warnings gone
* Remove some mis-detected animations
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "405fc13e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "405fc13e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* scene related setup warning gone
* Fix
* Newlines
|
2021-12-18 14:37:05 -05:00 |