Derek Hensley
|
1a003f9460
|
More General Cleanup (#1658)
* gDs2nEyeTexAnim
* sEnMm2EmptyDL
* object_um_Matanimheader_007D10
* object_mnk_Matanimheader_019A20
* gTurtleEmpty2TexAnim
* object_iknv_obj_Matanimheader_0113E0
* object_botihasira_Matanimheader_001A48
* gTwinmoldEmptyTexAnim
* gBeaverYoungerBrotherEmptyTexAnim
* gNwcEyeTexAnim
* gTwinmoldEmptyTex1Anim gTwinmoldEmpty2TexAnim
* gGyorgEmpty1TexAnim gGyorgEmpty2TexAnim
* gBurlyGuyEmpty1TexAnim gBurlyGuyEmpty2TexAnim
* gKotakeEyeTexAnim
* gDmZl4EmptyTexAnim
* object_cs_Matanimheader_00F6D4
* gAnju1UnusedTexAnim
* Empty blobs
* EnKusa_IsUnderwater
* IsUnderwater functions
* s on static variable names in col check
* scene_texture_01_Tex_002D40
* object_ds2_Tex_0030D8 object_ds2_Tex_0034D8 object_ds2_Tex_0038D8
* object_gk
* undefined_syms
* object_fall2_Matanimheader_005CF0
* gTwinmoldEmpty1TexAnim typo
|
2024-07-11 15:41:28 -04:00 |
Tom Overton
|
2f653a6037
|
Add original asset names to all `object_t*` files (#1657)
|
2024-07-09 17:51:46 -07:00 |
Derek Hensley
|
aa3f1be55e
|
Object Tru Docs (Koume) (#1098)
* Name everything in xml
* Actor docs regarding assets
* move header include
* PR
* Format
* PR
* MT animation enum
* index ()
|
2022-10-02 13:07:55 -03:00 |
Derek Hensley
|
c222747977
|
Object_trt documented + other shopkeeper cleanup (#1081)
* trt skel
* Some cleanup
* Textures
* Better Tex names
* Small renames
* Animations
* Animation enum
* trt2
* format
* Update assets/xml/objects/object_trt.xml
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update assets/xml/objects/object_trt.xml
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Whitespace
* HairPiece -> Braid
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
|
2022-09-24 16:03:34 -03:00 |
Derek Hensley
|
f3a51c5403
|
General Cleanup 10 (#990)
* limbs -> limb
* Generated limbs
* Fix ENUMNAME
* goronLink fix
* actually save
* Boss011Limbs -> Boss011Limb
* keep skeletons
* remove comments
|
2022-08-15 20:40:41 -04:00 |
Anghelo Carvajal
|
e7940e3bed
|
Add autogenerated limb enum info in the object's XMLs (#633)
* first pass
* Fix limb enums for objects with more than one skeleton
* Manually fix object_cne
|
2022-03-05 13:06:02 -03:00 |
Tharo
|
d62fb2b689
|
Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "3c00dcb3"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "3c00dcb3"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Object xmls
* Fix bss reordering
* Setup has warnings now
* Fix object_gi_reserve01 dlist names
* rm xml -> c make rule
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "ba947126"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "ba947126"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* SPBranchList related warnings gone
* Remove some mis-detected animations
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "405fc13e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "405fc13e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* scene related setup warning gone
* Fix
* Newlines
|
2021-12-18 14:37:05 -05:00 |