engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
Derek Hensley
03d1a794e1
z_kankyo pt 1 ( #1377 )
...
* z64environment.h
* remove todo
* Cleanup
* data + bss + 2 functions
* Bring over simple functions
* Remove lerp comment
* code functions csv
* Remove docs changes
* ZBufValToFixedPoint
* Remove leading 0's
* SEGMENT macros
* eventDayCount
* format
* z64bombers_notebook.h
* fix merge
* Comments
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-05 16:08:08 +11:00
Derek Hensley
9e72c240d9
Z_message (2 NON_MATCHINGS) ( #1398 )
...
* matched func_8014D62C
* matched func_8014D304
* matched func_80149048
* matched func_80159438 & func_8014CDF0
* matched Message_GetState
* matched func_80152CAC
* matched func_80149454
* matched func_801491DC
* matched func_80150A84
* matched func_801496C8
* matched func_80149C18
* func_8014995C progress
* matched 8014995C
* matched func_80153EF0
* fix MessageContext lottery guess array size to match func_801496C8
* matched 80148D64
* matched func_8014AAD0
* progress func_8014CFDC
* matched func_8014CFDC
* progress func_801514B0
* progress#2 func_801514B0
* matched func_801514B0
* progress func_8014C70C
* Progress on few functions
* fix some variables & func name
* change unk11F00 type and usages
* func_8014C70C matched
* match func_8015268c
* fix building
* format
* engi message WIP
* enums, cleanup
* missed one
* oops
* even more enums
* another oops
* func_8015E7EC NON_MATCHING
* cleanup Message_DrawTextCredits
* MSGMODE cleanup
* import sFontWidths
* Import z_message_nes data
* Message_DrawTextNES draft
* fix types in message_nes
* Message_DrawTextNES NON_EQUIVALENT
* Message_DrawTextNES improvement
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Import bss
* fixes
* Data clean up
* Delete Message_Decode m2c output
* Readd Message_Update data
* import data
* func declaration
* cleanup
* Language enum
* fix naming, some flags
* Update functions and variables related to the bombers notebook event queue.
* Update renamed variables.txt
* format
* attempt Message_DecodeCredits
* begin Message_DecodeNES
* decode cleanup
* incremental improvements on Message_DecodeNES
* oops
* more progress
* first attempt at Message_Decode
* cleanup Message_Decode
* Message_Decode progress
* good progress on decode loops
* more progress
* good Message_Decode progress, thank anon
* decode creep
* big improvements, thanks anon/hatal
* small nes improvement
* cleanup
* match Message_DrawTextDefault, big progress on Message_DrawTextNES
* namefixer for save structs
* Some cleanup/fix non-equivalencies in decodes
* cleanup
* Small cleanup
* func_80150A84
* TextBoxType enum usage
* Format
* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES
* comments
* some docs
* cleanup, improve matches
* Some improvement
Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com>
* Fixes
* Missed
* Match Message_DrawTextNES
* Move functions to z64message.h
* string macros
* Small cleanups
* 1 more small thing
* decompme scratches
* Cleanup
* Item enum
* PR
* SEGMENT_ROM_START
* PR
* format
* ocarina cleanup
---------
Co-authored-by: andzura <andzura@andzura.fr>
Co-authored-by: Angie <angheloalf95@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com>
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04 08:51:45 +11:00
Anghelo Carvajal
f08a69a2cb
`ovl_Bg_Dy_Yoseizo` and related docs ( #1390 )
...
* Add ido setting to permuter
* OK
* Data imported & named, change spec
* Some easy naming
* Cleanup
* More object stuff and enums
* Document EnDyExtra
* Document DemoGetitem
* Document DemoEffect
* Some work on Elforg
* Elforg params macro, some more on Elfgrp
* Defines for number of fairies
* Tweak some flags wording
* Label beam
* Elfgrp: Name most of the stray fairy handling stuff
* cleanup
* fix typo
* GreatFairyAnimation
* name animations
* BgDyYoseizo_TrainPlayer
* Choose behaviour?
* fix merge
* format
* self review
* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK
* jenkins
* review
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
* review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00
Derek Hensley
4ca54d704e
Speedmeter OK ( #1393 )
...
* Match
* data + bss
* x
* Small cleanup
* maxVal
* gUnkTimeAcc
* SET_FULLSCREEN_VIEWPORT_HIRES
* Update permuter settings
* SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-10-03 15:52:41 +11:00
engineer124
33aaaea2c4
Start Player Item Docs ( #1396 )
...
* Copy Fig Docs
* small cleanup
* ItemChangeType comment
* bool
* item change comments
* PR Review
* rm comments
2023-09-30 17:28:14 +10:00
engineer124
64b1fafd33
Animation Cleanup: En_H* ( #1399 )
...
* begin H
* more cleanup
2023-09-29 13:39:25 +10:00
engineer124
408a1bba5d
Player Docs: Initial framework for "Action Change Lists" ( #1397 )
...
* copy fig docs
* adjust wording
* another fix
* fix bool
* PR Suggestion
2023-09-29 12:58:00 +10:00
Derek Hensley
d4c41f0263
z_message_nes (1 NON_MATCHING) ( #1394 )
...
* Bring over progress
* Some docs
* scratch urls + format
* Fixes
* Match Message_DrawTextNES
* String macros
* color structs
2023-09-27 14:24:52 +10:00
engineer124
775501b28b
Animation Cleanup: En_G* ( #1395 )
...
* wip
* more cleanup
* more cleanup
* one more thing
* one more default case
* missed brackets
* PR Review
2023-09-26 18:24:12 -03:00
Anghelo Carvajal
a017b8f228
Cleanup pass for CIC6105.c ( #1371 )
...
* IO_READ
* CIC6105.h
* CIC defines
* sRomInfoFaultClient
* CIC6105_Init
* CIC6105_Destroy
* hopefully final cleanup
* review
* bss
* bss
2023-09-24 19:23:44 +10:00
Tom Overton
3d3ca57022
EnKame (Snapper) documented ( #1383 )
...
* EnKame (Snapper) documented
* Respond to engineer's review
2023-09-24 18:25:13 +10:00
EllipticEllipsis
17e7f470e2
EnGe3 (Aveil) OK and documented, object_geldb documented ( #1072 )
...
* OK
* Import data
* Name functions and variables
* CSACTION enum
* Finish code documentation, do most of object
* Document object
* Finish docs
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* More review
* Format
* Review
* Format
* fix merge
* weekEventReg
* PR
* review
* format
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-09-24 12:11:36 +10:00
engineer124
b88aa2c0fc
Player docs: Control Stick Input and Movement ( #1385 )
...
* player input docs
* player prefix
* rm comments
* TRUNCF_BINANG
2023-09-23 13:52:06 -03:00
engineer124
df800c74ae
PreRender.c OK ( #1320 )
...
* begin prerender
* match func_801716C4
* copy more docs from OoT
* begin func_801720FC
* improve func_801720FC
* match func_801720FC
* background 2D
* merge master
* func_801717F8 attempt
* z64prerender.h
* import bss
* non-equivalent
* document func_801716C4
* cleanup comments
* import tharo docs
* minor improvement on PreRender_DivotFilter
* Match PreRender_DivotFilter
* Remove fakes
* format
* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage
* PreRender cleanup
* PR Review
* review
* listalloc.h
* bss
* capitalization
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-15 19:34:16 -03:00
Anghelo Carvajal
4b30f1a654
Move libultra variables to their respective headers ( #1369 )
...
* internal_rsp; move size_t and NULL to ultratypes.h
* guint.h
* Move system variables to os_system.h
* controller, pi and vi
* osint.h
* piint.h
* siint, ucode, viint, voiceinternal
* Remove remaining variables from variables.h
* format
* final renames
* bss
* review
* review
2023-09-15 11:02:27 -03:00
Tom Overton
17068dadef
EnInvadepohDemo (Aliens cutscene actors) OK and documented ( #1363 )
...
* EnInvadepohDemo (Aliens cutscene actors) OK and documented
* Make bss variables non-static
* Provide type to Actor_SpawnAsChild
* Respond to hensldm's review
* Introduce obvious misformat
* Format again, see if that fixes it?
* Push the misformat up so I can see how Jenkins complains
* Fix formatting on my end (again)
* Apparently I had to merge master to fix the formatting issue??????
* Respond to engineer's review
2023-09-14 11:29:30 +10:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-02 15:16:45 -04:00
Derek Hensley
8059537150
Game bss and cleanup ( #1356 )
...
* Game bss and cleanup
* Match Oot with rdp time variables
* PR review
* Namefixer
2023-08-21 21:44:28 -04:00
engineer124
0cceee6eba
Animation Cleanup: En_C* and En_D* Actors ( #1327 )
...
* En_C cleanup
* En_D
* more cleanup
* name enums
* missed one
* PR Review
* remove padding
2023-08-15 14:23:33 +10:00
Blythe
f0ca606cd2
object_bal & EnBal OK and documented ( #1317 )
...
* object_bal and z_en_bal initial push
* Formatting, updated named audio funcs
* Cleanup, labeled some week events
* trying to fix merge issues
* Merge, misc cleanup
* Fix buildability after merge
* Fixed formatting issues
* static variable name fixes
* Cleanup & object item renames
* Formatting
* Additional name cleanup
* Name & comment tidying
* Updated function names referenced by EnBal
2023-08-14 11:38:33 -04:00
engineer124
affb1eaf0f
Body Parts Docs ( #1333 )
...
* body parts WIP
* continue WIP
* finish body parts
* cleanup
* missed one
* Missed Enum
* PR Review
* next PR review
* s32 cast
* TRUNCF_BINANG
* rm unnecessary shadow
* PR Review
* missed some
* oops
2023-08-14 10:08:45 -04:00
engineer124
2f1996a526
Animation Cleanup: En_E* ( #1331 )
...
* begin E
* more cleanup
* limb index
* small cleanup
* format
* PR Review
* sLimbToBodyParts
* more bodypart cleanup
2023-08-10 21:26:29 -04:00
Anghelo Carvajal
d107b6c2a9
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
...
* z64vimode.h
* z64viscvg.h
* z64vis*.h
* VisCvg
* sys_cfb.h
* a bit of naming
* review
* Renames
* bss
* fix
* bss
* bss
* bss
* messed up the merge
* bss is borken
* reordering 2
* remove prevent header from fault.c
2023-08-09 19:44:31 -04:00
engineer124
17b774effe
Animation Cleanup: En_F* ( #1332 )
...
* Anim F Cleanup
* minifrog
* cleanup
* more cleanup
* cleanup fishing limb
* format
* spacing
* PR Review
2023-08-06 10:02:37 -04:00
Tom Overton
27ccadc77e
Document the function that handles the Giant's Mask cutscene in Boss02 ( #1345 )
...
* Document the function that handles the Giant's Mask cutscene in Boss02
* Remove newline between fallthrough and next case
2023-08-04 13:06:36 +10:00
engineer124
b3f4b8a9cb
Animation Cleanup: En_B* Actors ( #1326 )
...
* En_B
* more cleanup
* another if (1) fixed
* more cleanup
* more cleanup
* rot
* PR Suggestions
* fix vtx
* rm more Draw
* Update assets/xml/objects/object_yb.xml
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Update assets/xml/objects/object_bigpo.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-14 16:33:58 -04:00
engineer124
db6268a12e
Template Docs For Player Action ( #1279 )
...
* generic action names
* more docs
* add comment
* more renaming
* do nothing
* another rename
* Swap Init
* simplify name
* more cleanup
* setup
* deku stick
* PR Review
* rm comment
* missed some
2023-07-10 19:28:25 -04:00
Tom Overton
08006cc0ea
Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena) ( #1319 )
...
* Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena)
* Respond to engineer's review
* Updated the type names, used "ruin" instead of "prop" in comments, and addressed Anon's review
* Missed this instance of "prop"
* Respond to engineer's review
* Update OutNames too
2023-07-10 18:02:22 -04:00
Anghelo Carvajal
b3eae0e5b7
Port OoT's docs for `fault.c` and `fault_drawer.c` ( #1199 )
...
* fault.h
* some docs stealing
* fix building
* fault_internal.h
* pass
* finish stealing docs
* finish cleanup
* format
* warning
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* arggggg
* arggggg part 2
* STACK
* PHYS_TO_K0(0x400000)
* format
* fix
* Instance
* format
* Neutral reset
* variables.h cleanup
* bss
* frameBuffer
* format
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* bss
* callback cleanup
* fix function declarations
* fix again
* bss
* bss
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* import bss
* format
* minor cleanup
* bss
* review
* fix
* bss
* bss
* bss
* bss
* bss
* format
* a
* Z_PRIORITY_FAULT
* bss
* fix
* idle.c bss doesn't want to get fixed :c
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-08 14:41:25 -04:00
louist103
0c4f2524d8
Obj_wind ( #1309 )
...
* Initial decomp done
* Matched
* format
* PR Fixes
* Fixes
* Fixes
* Update src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* new names
* Format
---------
Co-authored-by: louist103 <louist103@pop-os.localdomain>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-04 17:44:57 +10:00
Derek Hensley
22035890fa
Idle + Main bss and cleanup ( #1292 )
...
* Idle bss and cleanup
* main bss and cleanup
* format
* Remove pad comment about sAudioMgr
* PR
* Missed a couple size_t changes
* unused pads
* static
2023-06-26 10:18:50 +10:00
Derek Hensley
a2c2c45a0e
Import some bss ( #1301 )
...
* flg_set
* EnItem00
* pad_801DC9C0
* EventMgr
* sPad
* files.txt
* const s32 sPad
2023-06-25 19:49:39 -04:00
engineer124
541199888c
Setup for Player Cutscene Docs ( #1270 )
...
* player cs docs setup
* more docs
* more docs
* missed enums
* more docs, but broken. Need to fix sPlayerCsModeAnimFuncs
* fix
* rm enum
* more minor docs
* PR suggestion
* typo
* csActionFunc
* PR Suggestion
* fix bss
* fix bss
2023-06-25 08:33:22 -04:00
Anghelo Carvajal
9b341a4d6a
A few UB fixes ( #1272 )
...
* Fix OoB in ObjDriftie
* Fix OoB in EnHorseLinkChild
* Fix negative shift in jpegdecode
* more oob fixes
* AVOID_UB
* clean
* huh?
* change viint.h macros
* objdriftice
* ub labelling
* review
* review
* fix z_parameter arrays
* u32 cast
* missing &
2023-06-24 18:40:26 +10:00
engineer124
19da43859e
Document Player's bgcheck routine ( #1275 )
...
* Thanks Fig
* cleanup
* more docs
* cleanup
* oops
* cleanup comment
* add comment to SurfaceType_GetSceneExitIndex
* fix bss
2023-06-24 16:39:55 +10:00
Derek Hensley
5619dc5b5e
Load Docs ( #1222 )
...
* Sync with OoT
* Macro cleanup
* Some cleanup/rename load system name to Fragment
* Format
* bss
* Some clarifying comments regarding fragments
* PR suggestions
* size_t and numRelocations
2023-06-24 14:26:36 +10:00
Tom Overton
96a1d37084
Cleanup of Shooting Gallery actors ( #1302 )
...
* Change `EN_SYATEKI_*` enums/defines to `SG_*`
* Name shooting gallery weekeventregs
* Get rid of names on unions (this is what I wanted to begin with!)
* Use ARRAY_COUNT(sGuayFlagsPerWave) instead of 3
* Actually give a proper name for SG_DEKU_GET_PARAM_FF00
* Use anon's suggestion for path param name
* Remove comment that isn't true? What was I cooking back then
* Animation naming stuff + comments
* Tons of score and shooting game logic cleanup
* Fix build issues
* Some more Octorok docs
* Use ANIMMODE enum in EnShn
* Put a bug tag on the weird behavior in EnSyatekiWf
2023-06-21 09:29:16 -04:00
Nuss
763830b185
ovl_En_Dnh decompiled ( #1289 )
...
* all func except func_80A50D40
* func_80A50D40
* decompiled
* forgot an line
* improvements
* SkeletonHeader
* format
* forgot to remove wrong include
* D_80A5143C and improvements
* improvements
* added limb
* format
* forgot the header
* object_tro
* OutName fix
* improvements
* THIS upcast
* limb rename
2023-06-21 23:27:42 +10:00
engineer124
9c0fc94fe3
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) ( #1242 )
...
* sfx decomp and docs
* function headers
* namefixer
* oops
* better sfx name
* PR review
* namefixer
* PR review
* float
* namefixer
* namefixer
* namefixer
* PR Suggestions
2023-06-20 23:13:51 -04:00
engineer124
0a55ca0b40
Document Song of Time Cutscenes (Test6) ( #1269 )
...
* import docs
* cleanup
* more eventinf docs
* more cleanup
* more docs
* more docs
* more docs
* sZoraBarrierEnvLighting
* comments
* PR Suggestion
* fix bss
2023-06-18 17:02:50 +10:00
Anghelo Carvajal
587d12e3cb
Yet another header cleanup ( #1284 )
...
* thread, scene and interface
* non header stuff
* fix missing stuff
* z64sound_source.h
* collision_check.h
* Update include/z64sound_source.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64scene.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64thread.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* Update src/code/z_collision_check.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sound_source.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-18 16:43:47 +10:00
Tom Overton
9c40dea770
Document EnSyatekiOkuta (Shooting Gallery Octorok) ( #1287 )
...
* Initial docs
* Tons of stuff done
* Fix spacing thing now that the function is actually named
* Temporarily add un-macro'd flags as comment
* Name and document EnSyatekiOkuta_IsHiddenByAnotherOctorok
* Finish naming all functions
* Better macros + explanations
* Comments on a lot of functions
* Some stuff I was supposed to revert
* Fix merge issue
* Another merge fix
* Make data static + move it in-function
* Respond to engineer's review
* circleOrCrossAlpha -> hitResultAlpha
* Respond to more of engineer's feedback
* octorokHitType -> lastHitOctorokType
* Animation enum stuff
2023-06-17 18:15:55 -04:00
engineer124
47be99fb0c
libultra voice OK ( #1264 )
...
* Import all libultra voice code
* Libultra voice cleanup
* more cleanup
* more cleanup/docs
* cleanup variables.h
* File:
* PR review 1
* adjust comment
* more review
* More (p)
* SWRITEFORMAT
* consistent spacing
* fix bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-10 10:31:05 -04:00
engineer124
f05d1723d6
Persistent Cycle Weekeventregs ( #1267 )
...
* persistent weekeventregs
* move macro
* PR Suggestions
* 2 to ALT
* PR Suggestions
2023-06-08 14:46:13 -04:00
Derek Hensley
8c961f2b16
Play_Hireso (Bombers Notebook) OK w/ Docs ( #1235 )
...
* Start
* Try every function
* Import data
* Docs from message branch
* Fix non-equivalency for func_8016AE1C
* Everything looks NON_MATCHING
* Some more clean up and docs
* Some cleanup
* Small format
* Small improvements here and there
* Match a couple
* Anotha one
* and than there was 1
* and than there were none :)
* Lots of docs
* Finish code docs
* schedule static
* Macros + cleanup
* text ids array cleanup
* Entries cleanup
* Use sBombersNotebookEntries in macros
* Some docs from message branch
* eventIndex -> event
* Remove outdated comments
* PR
* BOMBERS_NOTEBOOK_ENTRY_SIZE
* tables
* Token pasting to simplify
* Some more fixes
* PR pt 1
* Format
* Bring over BombersNotebook docs from z_message branch
Co-authored-by: ZoeyZolotova <zoey.zolotova@gmail.com>
* Full enum glory
* Format
* Name weekeventregs
* typo
* Some comments
* bss
* Review
* bss
* Update src/code/z_play_hireso.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fix
* Namefixer
* bss
* Format
* 0 = 0x0000
---------
Co-authored-by: ZoeyZolotova <zoey.zolotova@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-06 10:54:50 -04:00
engineer124
8cabbb1a2b
File Select (1 Non-Matching) ( #1158 )
...
* Everything below Main OK,
and some small ones at the top
* 3 more short ones
* FileChoose_Main
* SelectModeUpdate/Draw
* SelectMode update functions done
* 2 more small ones
* ConfigModeDraw
* SetWindowVtx
* FileChoose_FadeInMenuElements
* Rest of the Config Mode Update Functions
* Minor cleanup
* FileChoose_UpdateMainMenu
* Make xml for title_static
* Minor correction
* One nasty draw, thanks Synray
Co-Authored-By: Synray <31429825+Synray@users.noreply.github.com>
* import data
* some cleanup
* import OoT docs
* missed some docs
* some progress
* FileSelect_SetWindowContentVtx WIP
* improve FileSelect_SetWindowContentVtx
* match z_file_nameset_NES
* cleanup and docs
* title static
* a few more functions
* even more functions
* small cleanup
* Data Cleanup
* 2 more matches
* z_file_choose_80807940 OK
* cleanup
* fix merge master
* FileSelect_DrawFileInfo wip
* small cleanup
* minor
* fix merge
* match FileSelect_DrawFileInfo
* cleanup
* fix merge
* fix merge
* sram cleanup
* document select mode
* many docs
* more docs
* more cleanup
* small nitpick
* consistency
* more cleanup
* more cleanup
* small
* small typos
* octal bad
* pr review
* noop
* elliptic review
* more review
* non-matching
* oops
* more suggestions
* keyboard formatting
* fix master
* sound
* padding
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Synray <31429825+Synray@users.noreply.github.com>
2023-06-05 15:03:02 -04:00
engineer124
47bc7c12e2
Misc Cleanup ( #1257 )
...
* a lot of brackets, and some other things
* oops
* another bracket
* check flag all
* just a few more...
* PR suggestions
* PR comment
* pr
* one more bracket
2023-06-04 15:43:12 -04:00
engineer124
91182a796b
Match Interface_DrawClock ( #1261 )
...
* Match Interface_DrawClock
* oops
* space
* combine ifs to help indentation
* small adjustment
* PR Suggestions
* extra space
* Section:
2023-06-02 15:09:49 +10:00
Anghelo Carvajal
eb24680be3
`z_horse.c` OK ( #1245 )
...
* func_800F3940
* func_800F3B2C, func_800F415C and func_800F41E4
* func_800F40A0
* func_800F3ED4
* func_800F3C44
* func_800F3B68 NON_MATCHING
* func_800F3A64 kinda
* func_800F39B4
* cleanups
* import data
* fix fake match
* format
* Scene enum
* minor cleanup on data usage
* Horse_RotateToPoint and ENHORSE_PARAMS
* scene setup index
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* fix merge
* z64horse.h
* Renames
* and even more renames
* format
* fix
* review
* Horse_IsActive
* review
* bss
* fix
* remove comments
* Update src/code/z_horse.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* Update src/code/z_horse.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-01 15:11:11 -04:00