Derek Hensley
f31056ef8a
Effect Dust OK ( #1016 )
...
* OK
* Some cleanup
* Description
* format
* Better name
* whoops
* Array count
* Name dust texture arrays
* Fix
* static
* Update dust tex outnames
2022-09-24 14:04:03 -03:00
engineer124
6451bcf158
`z_parameter`: Magic ( #934 )
...
* Document magic
* Cleanup
* Few fixes
* PR Suggestions, More Lens Docs
* Few comments
* missed a spot
* Better macros/names
* Deactivate Lens
* more PR suggestions
* fix names
2022-09-14 13:49:17 -03:00
Alejandro Asenjo
33f7ede84f
ovl_Oceff_Spot OK ( #1004 )
...
* ovl_Oceff_Spot decompiled
* format
* renamings and pr review
* pr review
* pr review
2022-09-14 13:07:46 -03:00
Parker Burnett
3d430a5733
En_bubble OK ( #995 )
...
* bubble OK
* fixing elfbulb
* flag fix
* PR comments
* PR comments
* missed a fix
* PR fixes
* don't know how this got in there
* u to s
* small fix
2022-09-14 12:46:16 -03:00
Alejandro Asenjo
90ade1be9f
ovl_En_Js Decompiled ( #991 )
...
* progress
* progress
* func_80968E38 (thanks @engineer124)
* progress
* remove comments
* general cleanup
* warnings
* all functions matching
* macros
* final details
* format
* ovl_En_Js Decompiled
* PLAYER_AO enums
* fix
* pr review
* re preview
* pr review
* pr review
* pr review
* resolving after merge
* conflict resolution
* pr review
* pr review
* pr review
2022-09-14 12:37:21 -03:00
Anghelo Carvajal
a67571c2bf
Purge `ExchangeItemID` enum ( #1026 )
...
* Purge ExchangeItemID enum
* Add stff to namefixer
* Rename FISHING_ROD
2022-08-15 15:04:42 -04:00
Anghelo Carvajal
0f130c173d
Fix `EnHorseAction` enum ( #1022 )
...
* Fix enum
* Fix some constants
* ENHORSE_ACT_MOUNTED_IDLE_WHINNYING
* ACT -> ACTION
2022-08-15 15:01:07 -04:00
Tom Overton
78684187fe
Make names related to animations more consistent ( #998 )
...
* Make names related to animations more consistent
* Standardize on sAnimationInfo
* Respond to hensldm's review
* Standardize on ChangeAnim
* Respond to hensldm's review
* Small formatting thing
* Consistency after merging master
* A few more things I missed
* Respond to Elliptic's review
* Some more stuff that was requested
2022-08-15 14:51:38 -04:00
Derek Hensley
132dd6a373
Entrance Macro ( #987 )
...
* POC
* fix
* Fix typo
* token POC
* The rest
* small cleanup
* More small cleanup
* ENTRANCE
* arg renames
* EntranceIndex -> Entrance
* format
* PR
* PR2
* Remove layer from entrance macro
* namefixer plus comments
* format
2022-08-15 14:45:28 -04:00
engineer124
82fe521721
Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented ( #798 )
...
* Rename functions
* code_801A5BD0 OK
* PR 1, improve spacing
* Rename unused struct
* Rename Sfx Variables
* PR Feedback, update names
* Add comment
* cleanup vars
* Fix merge
* Rework documentation, include more functions in sfx system
* PR suggestions
* fix AudioSfx_MuteBanks
* missed enum
* more cleanup
* more suggestions
2022-08-15 14:39:57 -04:00
engineer124
0082c299c6
Decompile Camera Helper Functions ( #1023 )
...
* helper functions
* more pr suggestions
2022-08-15 14:36:33 -04:00
Alejandro Asenjo
e77b07296a
ovl_Dm_Char09 Decompiled ( #996 )
...
* progress
* progress
* 1 function left
* all functions matching
* data imported
* ovl_Dm_Char09 decompiled
* format
* sfx
* constants
* ovl_Dm_Char09 PR
* pr review
* pr review
* format
* csIndex back to temp until we know proper behav.
2022-08-15 14:20:03 -04:00
Tom Overton
e44c98884b
EnRat (Real Bombchu) OK and Documented, object_rat documented 🐀 💣 ( #966 )
...
* EnRat_Init and EnRat_Destroy OK
* Tons of actionFuncs and other stuff
* EnRat_Update OK
* func_80A566E0 OK and better match for func_80A56EB8
* All draw functions OK
* EnRat OK
* Document object_rat
* Port documentation from Bom_Chu
* Document/name a few more things
* Name all funcs and struct vars
* Un-name unk_18D
* Name some more stuff
* Final round of docs before I ask for help
* Let's just PR this I suppose
* Respond to isghj5's review
* Name a variable I forgot to name
* hookedState stuff
* Clean up forward declares
* Fix after merge
* Respond to reviews
* Limbs -> Limb
* Names for these rascally Vec3f temps
* Name all the vec3fs for real this time
* world -> surface
* surfaceTangent -> forwardPos; there are many tangents, but only one is forward
* Use Elliptic's names + documentation
* worldForwardInHome -> worldPlusForwardInHome
2022-08-15 14:16:31 -04:00
Blythe
f66ef00aeb
EnSGoro OK and documented ( #895 )
...
* EnSGoro OK and documented
* Format fix attempt for EnSGoro
* Requested format changes
* EnSGoro additional cleanup
* Fixed updated names
* fork merge (wip - don't review)
* Misc. formatting updates
Also had to un-eat some changes made upstream in functions.txt and variables.txt.
* A couple minor tweaks
2022-08-15 14:12:54 -04:00
engineer124
d9a10948d3
aisetnextbuf.c OK (code_80194790.c) ( #982 )
...
* aisetnextbuf OK
* format
* Function headers
* Add comment
2022-08-09 20:49:20 -04:00
Tom Overton
f4f0ce7523
EnPp (Hiploop) OK and documented, object_pp documented ( #997 )
...
* EnPp OK
* Format
* Animation naming consistency
* Respond to jpburnett's review
* Animation name consistency
2022-08-09 20:44:07 -04:00
Alejandro Asenjo
1aaf0fbc7e
ovl_Dm_Ah Decompiled ( #988 )
...
* current progress
* all functions matching
* data imported correctly (thanks @Maide)
* ovl_Dm_Ah Decompiled
* warnings
* moved the (Player *) casting for cb consistency
* renamings
* thank you @hensldm
* Jenkins being Jenkins
* correction
2022-08-09 20:38:39 -04:00
Parker Burnett
b14656c529
En_pst OK ( #983 )
...
* first matches
* pst OK
* fix to be OK
* cleaning stuff up
* feedback
* updating names, PR feedback
* PR 3
* whoopsie on the object
* 4got 2 update the name
* fixing anim name
* PR comment
2022-08-09 20:30:11 -04:00
Lucas
1cbf26a5d1
ovl_Obj_Danpeilift decompiled and documented ( #973 )
...
* `ovl_Obj_Danpeilift` decompiled
* Rename functions
* Change arg1 to index
* Improve ObjDanpeilift_Move match
* Upcast macro
2022-08-09 20:11:29 -04:00
engineer124
a80637fd59
Decompile and Document Camera `z_play` functions ( #933 )
...
* Document z_play camera functions
* cleanup function names
* PR Suggestion
* Fix master merge, add comments
* fix merge
* small fix
Co-authored-by: angie <angheloalf95@gmail.com>
2022-08-09 20:01:55 -04:00
Tom Overton
dbe98b9776
Document powder keg assets ( #967 )
...
* Document powder keg assets
* Add "barrel" to one of the asset names
* Update variables.txt
* ptr -> fuseSegmentPtr
2022-08-07 19:38:37 -04:00
Maide
5f9d4ca059
En_Bigpamet ( #910 )
...
* En_Bigpamet
* a
* PR
* a
* PR
* PR
* Update src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-08-07 19:33:51 -04:00
Derek Hensley
d0313fa766
Effect EnIce OK ( #976 )
...
* Ok
* Material/Model
* Cleanup
* format
* IceFragment Assets
* PR
2022-08-07 19:29:03 -04:00
Lucas
191e779189
ovl_Bg_Last_Bwall OK ( #971 )
...
* `ovl_Bg_Last_Bwall` decompiled
* Suggested changes
* Rename ObjRobliftModelInfo
* Rename functions
* Remove upcast macro
* Suggested changes
2022-08-07 19:08:54 -04:00
Alejandro Asenjo
a6bec3ecc2
ovl_En_Test2 Decompiled ( #968 )
...
* all functions matching
* all functions matching
* data problem
* ovl_En_Test2 Decompiled
* format + fix constants
* final details
* pr review
* pr review
* pr review
2022-08-07 18:52:01 -04:00
EllipticEllipsis
91b2bc3a88
EnGe1 OK and documented, document `z_snap` ( #952 )
...
* Move PictoActor typedefs to z64actor.h
* OK, data imported
* Minor snap stuff
* Name most functions and variables
* Name most of object, apart from animations
* Document snap
* Fix actors to use the PictoActor struct
* Format
* Finish documenting EnGe1
* Finish documenting z_snap and related actors
* Format
* Review, format
* Name last couple of things
* bss
* Review
* Review
* bss
* Introduce z64snap.h, add SCREEN_TO_DEVICE macros
* Back to PROJECTED_TO_SCREEN
2022-08-04 05:53:53 +01:00
engineer124
e75d7020a9
AudioOcarina (1 NonMatching) ( #911 )
...
* AudioOcarina OK
* rm some comments
* PR Suggestions
* Add define
* cleanup
2022-08-04 05:21:50 +01:00
EllipticEllipsis
26c8cdd221
New relocation-generating program ( #393 )
...
* git subrepo clone git@github.com:EllipticEllipsis/fado.git tools/fado
subrepo:
subdir: "tools/fado"
merged: "d202857b"
upstream:
origin: "git@github.com:EllipticEllipsis/fado.git"
branch: "master"
commit: "d202857b"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* Makefile adjustments and additions to build fado
* git subrepo pull --force tools/fado
subrepo:
subdir: "tools/fado"
merged: "46c4d751"
upstream:
origin: "git@github.com:EllipticEllipsis/fado.git"
branch: "master"
commit: "46c4d751"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull --force tools/fado
subrepo:
subdir: "tools/fado"
merged: "88114ebc"
upstream:
origin: "git@github.com:EllipticEllipsis/fado.git"
branch: "master"
commit: "88114ebc"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* Fix typo in makefile
* Fix it, maybe?
* git subrepo pull tools/fado
subrepo:
subdir: "tools/fado"
merged: "f7efb10a9"
upstream:
origin: "git@github.com:EllipticEllipsis/fado.git"
branch: "master"
commit: "f7efb10a9"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* Update build tools
2022-08-04 04:49:25 +01:00
Alejandro Asenjo
4693978015
ovl_Shot_Sun Decompiled ( #905 )
...
* matching functions, warnings and data pending.
* ovl_Shot_Sun Decompiled
* space
* pr review
* unk1202E -> lastPlayedSong Rename
* defines
* OCARINA_SONG enums
* format
* OCARINA_SONG Enums
* pr review
* pr review
2022-07-24 10:15:16 -04:00
engineer124
04dd8d7b62
Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ( #932 )
...
* Document bgCam and actorCsCam
* index
* Small PR suggestions
* small suggestions
* player stateflags
* Fix bss
* Fix BSS
* Fix bss
* Fix bss
2022-07-23 15:51:14 -04:00
engineer124
6fc12c3a70
Inventory Editor Ok and Documented (z_kaleido_debug.c) ( #954 )
...
* Match Debug Menu
* Many docs and discussions
* Missed one
* A bit more
* More PR Suggestions
* phrasing
* hex health
* Fix
2022-07-23 15:44:49 -04:00
engineer124
6472f68323
Map Select: Docs and Cleanup ( #962 )
...
* Add Map Select Docs
* cleanup
* brackets
* Another typo
2022-07-23 15:30:19 -04:00
engineer124
f3f147cc3d
`z_draw` OK and Documented ( #900 )
...
* Import data for z_draw
* Match z_draw
* cleanup
* rupees
* Some object gi docs
* More documents
* Add explanation on function names
* more cleanup
* Fixed some things
* More docs
* Object docs WIP, still not done. I'll continue tomorrow
* More WIP, should just be mask gi objects left now
* Some masks done, many more to go
* cleanup
* Last masks finish
* Shield Stolen
* cleanup
* Apply various dicussions
* remove casts
* PR Suggestions
* Sync PowderKeg
2022-07-23 15:25:20 -04:00
Isghj
fbb38416ca
`ovl_En_Po_Sisters` and `object_po_sisters`Documented ( #930 )
...
* EnPoSisters: basic docs back in
* EnPoSisters: some docs
* EnPoSisters: some docs
* EnPoSisters: more docs 2
* EnPoSisters: more docs
* PoSisters: documented most of object xml
* PoSisters: swapped DL
* PoSisters: more docs
* EnPoSisters: minor docs
* PoSisters: more docs
* PoSisters: fix wrong prefix
* PoSisters:Minor docks
* more doc
* more fun
* More functions named, all of them?
* doc
* EnPoSisters: docs, formater pass
* z_actor: removed comment, fixes formater
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* PoSisters: formater
* PoSister: requested object xml changes
* Apply suggestions from code review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* PoSisters: remove bgId comment, add meg reverse timer comments, format
* PoSisters: megCountRemaining union and some comments, formater pass
* PoSisters: better first actionfunc name
* PoSisters: Skeleton -> Skel
* PoSisters: Formater pls
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 15:19:49 -04:00
Chloe
cde8874bb1
ovl_Dm_Char03 OK ( #963 )
...
* Decompile ovl_Dm_Char03
* review fixes
* more review fixes
* remove leading zeroes
2022-07-23 15:05:04 -04:00
Tom Overton
fa8bebf209
Document DmChar02 and its animations, rename one struct var in DmStk ( #951 )
...
* Document DmChar02 and its animations, rename one struct var in DmStk
* Better description
2022-07-23 14:43:04 -04:00
Isghj
235ae9b11d
`EnNnh` (Butler's Son) Documentation and one Kakasi thing I missed ( #957 )
...
* EnNnh: Docs
* EnKakasi: added targetmode params macro
* EnNnh: requested move of object description
2022-07-23 14:36:08 -04:00
Tom Overton
40bfef9f02
Document object_ma2 (Cremia) ( #950 )
...
* Document object_ma2 (Cremia)
* Clarify what the box is for
* Use CREMIA_LIMB_MAX in Invadepoh
2022-07-23 14:26:45 -04:00
Tom Overton
ba8e12a80b
Document object_ma1 (Romani) ( #948 )
...
* Document object_ma1 (Romani)
* Sync up one of the mouth name textures with how I did it for Cremia
* Specify what the box is for
* Respond to hensldm's review
* Sync texture names with what Anghelo is doing in his Obj_Um PR
2022-07-23 14:12:36 -04:00
Tom Overton
9449ced63f
En_Syateki_Man (Shooting Gallery Man) documented ( #894 )
...
* Document a ton of syateki_man
* Document swamp actor lists
* Document animations
* Document player positions
* Document talk flags
* Name wave and spawn index
* Name everything involved in the swamp game
* A hex score I missed
* Some slight town game doc
* Document octorok flags
* Better way of doing octorok flags
* Macros for getting/setting high scores
* Update a variable I missed
* Name remaining struct vars
* Create enum for shootingGameState
* Remove anonymous unions
* hitState -> hitType
* Comment for values next to enums
* Name some more stuff
* Name stuff in Town-RunGame
* Name sGameStartTimer
* Name some more stuff
* Name all static variables
* One more round of comments and such
* Respond to hensldm's review
* GET_INDEX -> GET_ID
* Respond to Elliptic's review (or at least the parts I can respond to right now)
* More review responses
* Add some stuff to z64saves.h I missed
2022-07-23 14:06:11 -04:00
Anghelo Carvajal
3f49adb91d
`ovl_Obj_Um` OK ( #887 )
...
* Pass the whole actor in mips2c
* hacky way to fix some types
* decomp a few functions and second mips2c pass
* draw
* another mips2c pass
* some functions
* Init almost matching
* mips2c pass
* Match update and a few more
* A bunch of functions
* horses gonna horse
* func_80B7A860
* mips2c pass
* func_80B7984C
* func_80B795A0
* func_80B783E0
* func_80B78764
* Tried func_80B7BEA4
* func_80B79BA0
* func_80B7A494
* func_80B7A614
* lots of non equivalents
* fix
* Match func_80B77770
* func_80B7BEA4
* import data
* func_80B7B93C
* minor fixes
* ObjUm_Init
* func_80B7AF30
* func_80B7B18C
* func_80B7BABC
* func_80B77FA4
* func_80B7B598
* func_80B781DC is equivalent
* func_80B781DC
* func_80B7BABC
* Cleanup
* limbs
* minor members renames
* First docs pass
* small pass
* yes
* another pass
* more renames
* flags defines
* arePotsBroken
* some flags
* yet another docs pass
* Some members named
* Add weekEventReg docs
* small rename
* And more
* Another 2
* actorfixer and other fixes
* format
* Use extracted object symbols
* fixes
* Some stuff improved
* very minor naming
* format
* remove debugging stuff
* cleanup
* Some EnHorse stuff
* horse params
* ! FAKE
* Update include/functions.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update assets/xml/objects/object_um.xml
* IS_BANDIT_TYPE
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* remove a fake match
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Horse/z_en_horse.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* anim enum
* name anim enum
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* remove repeated forward declarations
* fixes
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* comment
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* areAllPotsBroken
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* fix merge
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 14:00:32 -04:00
Tom Overton
aa87f0de89
Fix namefixer.py ( #972 )
...
* Fix namefixer.py
* Fix contributing link (I think)
2022-07-23 02:11:23 +01:00
Anghelo Carvajal
addfe3a613
Decomp `Message_GetState`, add `TextState` enum and some header reorganization ( #919 )
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* Message_GetState
* Rename msgCtx->msgLength
* Replace some enums
* TEXT_STATE_CLOSING
* use enum on switches
* use enum when assigning to a variable
* some minor cleanups
* minor cleanup
* TEXT_STATE_CHOICE
* remove unused temp
* z64message.h and z64view.h
* steal some stuff from OoT
* add some stuff to namefixer
* fix shift
* minor doc comment
* Update MessageContext struct from andzura's branch
Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com>
* some other TextState uses I missed
* format
* statetimer in dec
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* Batch () commit
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* bss
* use text state defines on new actors
* fix matching
* bss
Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-22 20:51:20 +01:00
engineer124
f2b628241d
Cleanup SubCameras ( #936 )
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* Cleanup SubCameras
* Add small bit of docs, remove comments
* Fix merge from master, missed test7
2022-07-22 15:24:37 +01:00
engineer124
5f6c3df4ce
Transition System Docs ( #883 )
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* Transition docs from OoT
* Cleanup
* Missed a spot
2022-07-22 15:05:20 +01:00
engineer124
601f44cb7f
audio_seqplayer.c OK and partial docs ( #833 )
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* Import audio_seqplayer progress from main audio branch
* cleanup
* Better docs
* Small fix
* More
* Cleanup and update
* PR Suggestions
* PR Suggestions
* mute flags
2022-07-22 06:21:02 +01:00
Alejandro Asenjo
fed7cec4ed
ovl_Bg_Haka_Bombwall partially decompiled (1 NON_MATCHING) ( #947 )
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* progress
* 1 non matching + reloc issues?
* final details
* format
* final details
* reverting changes to ovl_Bg_Kin2_Bombwall
* undefined_syms
* undef
* warnings
* pr review
2022-07-22 06:15:20 +01:00
Alejandro Asenjo
6dd31c00e5
ovl_Eff_Change Decompiled ( #946 )
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* all functions matching
* progress
* ovl_Eff_Change Decompiled
* ovl_Eff_Change Decompiled
* space
* spec
2022-07-22 06:09:44 +01:00
Derek Hensley
64ea6665bd
Effect Gspk OK ( #939 )
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* OK
* cleanup
* newline
2022-07-22 05:58:08 +01:00
Tom Overton
7732f5e96d
Boss_02 Documentation, Part 2: Document Twinmold Param Types and name most BSS variables ( #931 )
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* Boss_02 Documentation, Part 2: Document Twinmold Param Types and name most BSS variables
* Respond to hensldm's review
2022-07-22 05:53:14 +01:00