mm/include/z_title_setup.h

14 lines
237 B
C

#ifndef Z64TITLE_SETUP_H
#define Z64TITLE_SETUP_H
#include "z64game.h"
typedef struct {
/* 0x00 */ GameState state;
} SetupState; // size = 0xA4
void Setup_Destroy(GameState* gameState);
void Setup_Init(GameState* thisx);
#endif