mirror of https://github.com/zeldaret/mm.git
* EnTg_Init matches * Destroy matches * Cleanup header, add commented out functions * EnTg_Update matches * Match another function * Working on func_8098FEA8 * Almost match function, format * Match func_8098FEA8 * Match func_8098F8A8 * EnTg_Draw matches * Match func_8099000C * Match func_8098FBB4, almost got func_8098FBD0? * Match func_8098FBD0 * Match func_8098F800 * Working on func_8098FA70 * figured out one other block, at least * A little closer * Match func_8098FA70 with help from discord yay * Match func_8098FD50 * Add extern data i missed * Prep for data * Replace data from objects_mu.h * Add data * Remove comments' * Rename two draw functions * Run format.sh * Fix space * Rename global static variables * Renamings to match master * Undo some renamings to get diff * Name variables in func_8098F800 * Rename EnTg_ChangeAnimation * Rename UpdateCollider * Add comments for me * More renaming * Renaming * Lots of renaming struct vars * Rename heartStartPos * Rename EnTgHeartInfo * Rename heart stuff * Cleanup comments * Comment cleanup * Rename functions * Remove commeneted out bit of spec * Naming things in object_mu * Name animations * Name dlists * Name textures * Finish naming textures * Comments * Format * Fix name from merging * Revert rename_sym mac changes * Cleanup and remove static data * cleanup comments * Whoops, fix spec file * Rename heart DLs * Apply suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Fixing renamed things * Format * Fix struct * Standardize Effect struct naming * More renaming and cleanup * Apply suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Format * Rename gEffHeartText * Format * Rename LowerArm -> Forearm * Apply suggestions from code review Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Rename enTgHeartEffect -> effects * Cleanup structs * Rename gDropRecoveryHeartTex * Rename individual EnTgHeartEffect as effect singular, rename len to numEffects * Rename heartVelocityVec -> heartVelocity and flag -> isMaterialApplied * Remove struct address leading zeros, use UNK_TYPE1 type * Rename EnTg_DrawHeart -> EnTg_DrawHearts * Replace unused variable with pad * Remove extra header, make sAnimationInfo a list Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| ZAPD | ||
| ZAPDConfigs/MM | ||
| asm-differ | ||
| asm-processor | ||
| buildtools | ||
| disasm | ||
| fado | ||
| filelists/mm.us.rev1 | ||
| graphovl | ||
| ido_recomp | ||
| overlayhelpers | ||
| sizes | ||
| warnings_count | ||
| z64compress | ||
| .gitignore | ||
| Makefile | ||
| assist.py | ||
| calc_bss.sh | ||
| check_format.sh | ||
| entr.py | ||
| extract_baserom.py | ||
| fixbaserom.py | ||
| get_actor_sizes.py | ||
| global_bss_check.py | ||
| m2ctx.py | ||
| namefixer.py | ||
| permuter_settings.toml | ||
| progress.py | ||
| regconvert.py | ||
| reloc_spec_check.sh | ||
| rename_global_asm.py | ||
| rename_sym.sh | ||
| set_o32abi_bit.py | ||
| sfxconvert.py | ||
| sort_actor_funcs.py | ||
| timeconv.py | ||
| vt_fmt.py | ||
| vtxdis.c | ||
| z64compress_wrapper.py | ||