mm/src/code/z_debug.c

20 lines
398 B
C

#include "global.h"
GameInfo* gGameInfo;
void GameInfo_Init(void) {
s32 i;
gGameInfo = (GameInfo*)SystemArena_Malloc(sizeof(GameInfo));
if (1) {}
gGameInfo->unk_00 = 0;
gGameInfo->unk_01 = 0;
gGameInfo->unk_02 = 0;
gGameInfo->unk_04 = 0;
gGameInfo->unk_03 = 0;
for (i = 0; i < ARRAY_COUNT(gGameInfo->data); i++) {
gGameInfo->data[i] = 0;
}
}