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audio_data.c
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
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audio_dcache.c
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code_80194710 OK (Audio libultra_code_O2) (#474)
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2021-12-27 03:51:37 +00:00 |
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audio_effects.c
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
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audio_heap.c
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
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audio_init_params.c
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Audio_Heap OK and Documented (#621)
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2022-03-23 23:40:31 -04:00 |
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audio_load.c
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
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audio_playback.c
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
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audio_seqplayer.c
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
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audio_sfx_params.c
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Introduce Sfx Tables (#927)
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2022-08-04 06:04:13 +01:00 |
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audio_synthesis.c
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Audio Files & Data: Fix File/Data Splits and Compiler Flags (#456)
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2021-11-19 09:36:50 -05:00 |
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code_801A4EB0.c
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Audio Files & Data: Fix File/Data Splits and Compiler Flags (#456)
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2021-11-19 09:36:50 -05:00 |
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code_801A5BD0.c
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AudioOcarina (1 NonMatching) (#911)
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2022-08-04 05:21:50 +01:00 |
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code_801A7B10.c
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River_Sound OK and Documented + River_Sound Related `z_actor`/`Audio` Functions (#661)
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2022-03-27 11:42:19 -03:00 |
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code_801A51F0.c
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Audio Files & Data: Fix File/Data Splits and Compiler Flags (#456)
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2021-11-19 09:36:50 -05:00 |
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code_8019AF00.c
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AudioOcarina (1 NonMatching) (#911)
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2022-08-04 05:21:50 +01:00 |
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code_80192BE0.c
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En_Gakufu OK and Documented + Related Audio Functions (#662)
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2022-03-27 11:52:43 -03:00 |
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code_80194790.c
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Audio Files & Data: Fix File/Data Splits and Compiler Flags (#456)
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2021-11-19 09:36:50 -05:00 |